fix #M108 - seeing while asleep

I think being asleep or unconscious ought to override vision the way
that being blinded does, but that's a more ambitious change than I care to
tackle.  This replaces You("see ...") with You_see("..."), comparable to
You_hear().  It catches the reported door case and several variations of
light sources burning out while on the floor rather than in inventory, but
it probably misses some other cases.  zap_over_floor() in particular is
highly suspect.
This commit is contained in:
nethack.rankin
2005-06-23 03:48:14 +00:00
parent b72967f6a6
commit ebc20fa560
16 changed files with 97 additions and 78 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)fountain.c 3.5 2005/04/23 */
/* SCCS Id: @(#)fountain.c 3.5 2005/06/22 */
/* Copyright Scott R. Turner, srt@ucla, 10/27/86 */
/* NetHack may be freely redistributed. See license for details. */
@@ -297,7 +297,7 @@ drinkfountain()
pline("Then it passes.");
}
} else {
You("see an image of someone stalking you.");
You_see("an image of someone stalking you.");
pline("But it disappears.");
}
HSee_invisible |= FROMOUTSIDE;