sys/vms/*.c - mostly reformatting

I'm not sure whether basic formatting cleanup belongs in 3.6.1, but
there are also a couple of strings that got split and require the
implicit concatenation of adjacent string literals introduced with
C89/C90.  The code itself compiles with pre-ANSI compilers, or at
least used to--most of it was developed with one....

Much of it is tabs in comments.  But there was one substantive item:
an obsolete reference to "use 'Q' to Quit" after however many years....
This commit is contained in:
PatR
2015-12-10 18:42:27 -08:00
parent ef5b37a03a
commit ebdfafb42d
5 changed files with 261 additions and 245 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 vmsmain.c $NHDT-Date: 1432512790 2015/05/25 00:13:10 $ $NHDT-Branch: master $:$NHDT-Revision: 1.31 $ */
/* NetHack 3.6 vmsmain.c $NHDT-Date: 1449801742 2015/12/11 02:42:22 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.32 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
/* main.c - VMS NetHack */
@@ -18,7 +18,7 @@ static void NDECL(byebye);
#define vms_handler_type unsigned int
#endif
extern void FDECL(VAXC$ESTABLISH,
(vms_handler_type (*) (genericptr_t, genericptr_t)));
(vms_handler_type (*) (genericptr_t, genericptr_t)));
static vms_handler_type FDECL(vms_handler, (genericptr_t, genericptr_t));
#include <ssdef.h> /* system service status codes */
#endif
@@ -54,13 +54,13 @@ char *argv[];
choose_windows(DEFAULT_WINDOW_SYS);
#ifdef CHDIR /* otherwise no chdir() */
/*
* See if we must change directory to the playground.
* (Perhaps hack is installed with privs and playground is
* inaccessible for the player.)
* The logical name HACKDIR is overridden by a
* -d command line option (must be the first option given)
*/
/*
* See if we must change directory to the playground.
* (Perhaps hack is installed with privs and playground is
* inaccessible for the player.)
* The logical name HACKDIR is overridden by a
* -d command line option (must be the first option given)
*/
dir = nh_getenv("NETHACKDIR");
if (!dir)
dir = nh_getenv("HACKDIR");
@@ -225,7 +225,7 @@ attempt_restore:
moveloop(resuming);
exit(EXIT_SUCCESS);
/*NOTREACHED*/
return (0);
return 0;
}
static void
@@ -357,8 +357,8 @@ static void
whoami()
{
/*
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS
* 2. Use lowercase of $USER (if 1. fails)
* Who am i? Algorithm: 1. Use name as specified in NETHACKOPTIONS;
* 2. Use lowercase of $USER (if 1. fails).
* The resulting name is overridden by command line options.
* If everything fails, or if the resulting name is some generic
* account like "games" then eventually we'll ask him.
@@ -404,8 +404,8 @@ byebye()
/* Condition handler to prevent byebye's hangup simulation
from saving the game after a fatal error has occurred. */
/*ARGSUSED*/
static vms_handler_type /* should be `unsigned long', but the -*/
vms_handler(sigargs, mechargs) /*+ prototype in <signal.h> is screwed */
static vms_handler_type /* should be `unsigned long', but the -*/
vms_handler(sigargs, mechargs) /*+ prototype in <signal.h> is screwed */
genericptr_t sigargs, mechargs; /* [0] is argc, [1..argc] are the real args */
{
unsigned long condition = ((unsigned long *) sigargs)[1];
@@ -416,7 +416,7 @@ genericptr_t sigargs, mechargs; /* [0] is argc, [1..argc] are the real args */
program_state.done_hup = TRUE; /* pretend hangup has been attempted */
#ifndef BETA
if (wizard)
#endif /* !BETA */
#endif
abort(); /* enter the debugger */
}
return SS$_RESIGNAL;
@@ -442,10 +442,6 @@ port_help()
}
#endif /* PORT_HELP */
/* for KR1ED config, WIZARD is 0 or 1 and WIZARD_NAME is a string;
for usual config, WIZARD is the string and vmsconf.h forces WIZARD_NAME
to match it, avoiding need to test which one to use in string ops */
/* validate wizard mode if player has requested access to it */
boolean
authorize_wizard_mode()