corpse age comment cleanup
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+3
-3
@@ -1417,10 +1417,10 @@ typedef uint32_t mmflags_nht; /* makemon MM_ flags */
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#define HEALTHY_TIN (-3)
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#define HEALTHY_TIN (-3)
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/* Corpse aging */
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/* Corpse aging */
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#define INEDIBLE_AGE (50L) /* age when corpses go bad */
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#define INEDIBLE_AGE (50L) /* age when corpse becomes unsafe to eat */
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#define TAINT_AGE (100L) /* This was the 3.6 value */
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#define TAINT_AGE (100L) /* age when corpse becomes tainted */
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#define ROT_AGE (250L) /* age when corpse rots away */
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#define TROLL_REVIVE_CHANCE 37 /* 1/37 chance for 50 turns ~ 75% chance */
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#define TROLL_REVIVE_CHANCE 37 /* 1/37 chance for 50 turns ~ 75% chance */
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#define ROT_AGE (250L) /* age when corpses rot away */
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/* Some misc definitions */
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/* Some misc definitions */
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#define POTION_OCCUPANT_CHANCE(n) (13 + 2 * (n))
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#define POTION_OCCUPANT_CHANCE(n) (13 + 2 * (n))
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