fix #H2642 - escaping from drowning by moving diagonally
From a bug report, you could crawl out of water to avoid drowning by moving diagonally into an intact doorway even though regular movement won't allow that. (Second version of Medusa's level has a door adjacent to water.) You could also escape diagonally when polymorphed into a grid bug.
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@@ -832,6 +832,7 @@ adjust turning-to-stone or -slime messages when you have no limbs
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wizard mode ^F on Plane of Water marked portal as seen but didn't display it
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magic mapping now displays furniture in preference to known or remembered traps
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or objects and known traps in preference to remembered objects
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restrictions on diagonal movement were ignored when crawling out of water
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Platform- and/or Interface-Specific Fixes
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