From ec4dceb8442b3828e049b2835cf5bc7e2335b193 Mon Sep 17 00:00:00 2001 From: jwalz Date: Sat, 5 Jan 2002 21:05:48 +0000 Subject: [PATCH] *** empty log message *** --- include/monsym.h | 147 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 147 insertions(+) create mode 100644 include/monsym.h diff --git a/include/monsym.h b/include/monsym.h new file mode 100644 index 000000000..152f75c01 --- /dev/null +++ b/include/monsym.h @@ -0,0 +1,147 @@ +/* SCCS Id: @(#)monsym.h 3.3 92/10/18 */ +/* Monster symbols and creation information rev 1.0 */ +/* NetHack may be freely redistributed. See license for details. */ + +#ifndef MONSYM_H +#define MONSYM_H + +/* + * Monster classes. Below, are the corresponding default characters for + * them. Monster class 0 is not used or defined so we can use it as a + * NULL character. + */ +#define S_ANT 1 +#define S_BLOB 2 +#define S_COCKATRICE 3 +#define S_DOG 4 +#define S_EYE 5 +#define S_FELINE 6 +#define S_GREMLIN 7 +#define S_HUMANOID 8 +#define S_IMP 9 +#define S_JELLY 10 +#define S_KOBOLD 11 +#define S_LEPRECHAUN 12 +#define S_MIMIC 13 +#define S_NYMPH 14 +#define S_ORC 15 +#define S_PIERCER 16 +#define S_QUADRUPED 17 +#define S_RODENT 18 +#define S_SPIDER 19 +#define S_TRAPPER 20 +#define S_UNICORN 21 +#define S_VORTEX 22 +#define S_WORM 23 +#define S_XAN 24 +#define S_LIGHT 25 +#define S_ZRUTY 26 +#define S_ANGEL 27 +#define S_BAT 28 +#define S_CENTAUR 29 +#define S_DRAGON 30 +#define S_ELEMENTAL 31 +#define S_FUNGUS 32 +#define S_GNOME 33 +#define S_GIANT 34 +#define S_JABBERWOCK 36 +#define S_KOP 37 +#define S_LICH 38 +#define S_MUMMY 39 +#define S_NAGA 40 +#define S_OGRE 41 +#define S_PUDDING 42 +#define S_QUANTMECH 43 +#define S_RUSTMONST 44 +#define S_SNAKE 45 +#define S_TROLL 46 +#define S_UMBER 47 +#define S_VAMPIRE 48 +#define S_WRAITH 49 +#define S_XORN 50 +#define S_YETI 51 +#define S_ZOMBIE 52 +#define S_HUMAN 53 +#define S_GHOST 54 +#define S_GOLEM 55 +#define S_DEMON 56 +#define S_EEL 57 +#define S_LIZARD 58 + +#define S_WORM_TAIL 59 +#define S_MIMIC_DEF 60 + +#define MAXMCLASSES 61 /* number of monster classes */ + +#if 0 /* moved to decl.h so that makedefs.c won't see them */ +extern const char def_monsyms[MAXMCLASSES]; /* default class symbols */ +extern uchar monsyms[MAXMCLASSES]; /* current class symbols */ +#endif + +/* + * Default characters for monsters. These correspond to the monster classes + * above. + */ +#define DEF_ANT 'a' +#define DEF_BLOB 'b' +#define DEF_COCKATRICE 'c' +#define DEF_DOG 'd' +#define DEF_EYE 'e' +#define DEF_FELINE 'f' +#define DEF_GREMLIN 'g' +#define DEF_HUMANOID 'h' +#define DEF_IMP 'i' +#define DEF_JELLY 'j' +#define DEF_KOBOLD 'k' +#define DEF_LEPRECHAUN 'l' +#define DEF_MIMIC 'm' +#define DEF_NYMPH 'n' +#define DEF_ORC 'o' +#define DEF_PIERCER 'p' +#define DEF_QUADRUPED 'q' +#define DEF_RODENT 'r' +#define DEF_SPIDER 's' +#define DEF_TRAPPER 't' +#define DEF_UNICORN 'u' +#define DEF_VORTEX 'v' +#define DEF_WORM 'w' +#define DEF_XAN 'x' +#define DEF_LIGHT 'y' +#define DEF_ZRUTY 'z' +#define DEF_ANGEL 'A' +#define DEF_BAT 'B' +#define DEF_CENTAUR 'C' +#define DEF_DRAGON 'D' +#define DEF_ELEMENTAL 'E' +#define DEF_FUNGUS 'F' +#define DEF_GNOME 'G' +#define DEF_GIANT 'H' +#define DEF_JABBERWOCK 'J' +#define DEF_KOP 'K' +#define DEF_LICH 'L' +#define DEF_MUMMY 'M' +#define DEF_NAGA 'N' +#define DEF_OGRE 'O' +#define DEF_PUDDING 'P' +#define DEF_QUANTMECH 'Q' +#define DEF_RUSTMONST 'R' +#define DEF_SNAKE 'S' +#define DEF_TROLL 'T' +#define DEF_UMBER 'U' +#define DEF_VAMPIRE 'V' +#define DEF_WRAITH 'W' +#define DEF_XORN 'X' +#define DEF_YETI 'Y' +#define DEF_ZOMBIE 'Z' +#define DEF_HUMAN '@' +#define DEF_GHOST ' ' +#define DEF_GOLEM '\'' +#define DEF_DEMON '&' +#define DEF_EEL ';' +#define DEF_LIZARD ':' + +#define DEF_INVISIBLE 'I' +#define DEF_WORM_TAIL '~' +#define DEF_MIMIC_DEF ']' + +#endif /* MONSYM_H */