keep external identifiers under 31 characters length

This commit is contained in:
nhmall
2023-05-13 13:49:57 -04:00
parent a54b6ba75c
commit ec9d3cb88e
16 changed files with 18 additions and 18 deletions

View File

@@ -427,7 +427,7 @@ struct NewScreen NewHackScreen = { 0, 0, WIDTH, SCREENHEIGHT, 3, 0,
* explicitly (by being the wizard) or by askname.
* It may still contain a suffix denoting pl_character.
* Always called after init_nhwindows() and before
* init_sound_and_display_gamewindows().
* init_sound_disp_gamewindows().
*/
void
amii_askname()

View File

@@ -64,7 +64,7 @@ MAIN(int argc, char **argv)
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.

View File

@@ -65,7 +65,7 @@ main(void)
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
set_playmode(); /* sets plname to "wizard" for wizard mode */
/* strip role,race,&c suffix; calls askname() if plname[] is empty

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@@ -74,7 +74,7 @@ functions:49 _delete_levelfile _delete_savefile _delfloortrap _deliver_by_pline
functions:50 _demonpet _destroy_arm _destroy_drawbridge _destroy_item _destroy_mitem _dev_name _dig
functions:51 _dig_check _dig_corridor _dig_point _dig_typ _digactualhole _dighole _digit _dipfountain
functions:52 _disable_ctrlP _disarm_landmine _disarm_shooting_trap _disarm_squeaky_board _discard_minvent _disclose _discover_object
functions:53 _diseasemu _display_binventory _display_cinventory _init_sound_and_display_gamewindows _display_inventory _display_minventory
functions:53 _diseasemu _display_binventory _display_cinventory _init_sound_disp_gamewindows _display_inventory _display_minventory
functions:54 _distant_name _distfleeck _disturb _djinni_from_bottle _dlb_cleanup _dlb_fclose
functions:55 _dlb_fgets _dlb_fopen _dlb_fread _dlb_fseek _dlb_ftell _dlb_init _dlord _dmgtype
functions:56 _dmgval _dmonsfree _dmore _dname_to_dnum _do_break_wand _do_clear_area _do_comp _do_dknown_of

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@@ -74,7 +74,7 @@ functions:49 _delete_levelfile _delete_savefile _delfloortrap _deliver_by_pline
functions:50 _demonpet _destroy_arm _destroy_drawbridge _destroy_item _destroy_mitem _dev_name _dig
functions:51 _dig_check _dig_corridor _dig_point _dig_typ _digactualhole _dighole _digit _dipfountain
functions:52 _disable_ctrlP _disarm_landmine _disarm_shooting_trap _disarm_squeaky_board _discard_minvent _disclose _discover_object
functions:53 _diseasemu _display_binventory _display_cinventory _init_sound_and_display_gamewindows _display_inventory _display_minventory
functions:53 _diseasemu _display_binventory _display_cinventory _init_sound_disp_gamewindows _display_inventory _display_minventory
functions:54 _distant_name _distfleeck _disturb _djinni_from_bottle _dlb_cleanup _dlb_fclose
functions:55 _dlb_fgets _dlb_fopen _dlb_fread _dlb_fseek _dlb_ftell _dlb_init _dlord _dmgtype
functions:56 _dmgval _dmonsfree _dmore _dname_to_dnum _do_break_wand _do_clear_area _do_comp _do_dknown_of