keep external identifiers under 31 characters length

This commit is contained in:
nhmall
2023-05-13 13:49:57 -04:00
parent a54b6ba75c
commit ec9d3cb88e
16 changed files with 18 additions and 18 deletions

View File

@@ -247,7 +247,7 @@ nhmain(int argc, char *argv[])
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.

View File

@@ -448,7 +448,7 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.
* We'll return here if new game player_selection() renames the hero.

View File

@@ -218,7 +218,7 @@ main(int argc, char *argv[])
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.

View File

@@ -183,7 +183,7 @@ main(int argc, char *argv[])
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.

View File

@@ -678,7 +678,7 @@ _CrtSetReportFile(_CRT_ASSERT, _CRTDBG_FILE_STDERR);*/
* new game or before a level restore on a saved game.
*/
vision_init();
init_sound_and_display_gamewindows();
init_sound_disp_gamewindows();
/*
* First, try to find and restore a save file for specified character.
* We'll return here if new game player_selection() renames the hero.