Make DUNGEON_OVERVIEW unconditional.
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@@ -450,7 +450,6 @@ typedef unsigned char uchar;
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/*#define GOLDOBJ */ /* Gold is kept on obj chains - Helge Hafting */
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#define STATUS_VIA_WINDOWPORT /* re-work of the status line updating process */
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#define STATUS_HILITES /* support hilites of status fields */
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#define DUNGEON_OVERVIEW /* dungeon overview by Hojita Discordia */
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/* #define WINCHAIN*/ /* stacked window systems */
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/* End of Section 5 */
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@@ -169,7 +169,6 @@ struct linfo {
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#endif /* MFLOPPY */
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};
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#ifdef DUNGEON_OVERVIEW
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/* types and structures for dungeon map recording
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*
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* It is designed to eliminate the need for an external notes file for some of
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@@ -245,5 +244,4 @@ typedef struct mapseen {
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struct cemetery *final_resting_place; /* same as level.bonesinfo */
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} mapseen;
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#endif /* DUNGEON_OVERVIEW */
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#endif /* DUNGEON_H */
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@@ -581,7 +581,6 @@ E schar FDECL(lev_by_name, (const char *));
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#ifdef WIZARD
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E schar FDECL(print_dungeon, (BOOLEAN_P,schar *,xchar *));
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#endif
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#ifdef DUNGEON_OVERVIEW
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E int NDECL(donamelevel);
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E int NDECL(dooverview);
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E void FDECL(show_overview, (int,int));
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@@ -592,7 +591,6 @@ E void FDECL(mapseen_temple, (struct monst *));
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E void FDECL(room_discovered, (int));
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E void FDECL(recbranch_mapseen, (d_level *, d_level *));
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E void FDECL(remdun_mapseen, (int));
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#endif /* DUNGEON_OVERVIEW */
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/* ### eat.c ### */
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@@ -506,11 +506,9 @@ struct cemetery {
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char how[100 + 1]; /* [DTHSZ+1] */
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/* date+time in string of digits rather than binary */
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char when[4+2+2 + 2+2+2 + 1]; /* "YYYYMMDDhhmmss\0" */
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#ifdef DUNGEON_OVERVIEW
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/* final resting place spot */
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schar frpx, frpy;
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boolean bonesknown;
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#endif
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};
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struct levelflags {
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@@ -564,9 +562,7 @@ typedef struct
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}
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dlevel_t;
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#ifdef DUNGEON_OVERVIEW
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extern schar lastseentyp[COLNO][ROWNO]; /* last seen/touched dungeon typ */
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#endif /* DUNGEON_OVERVIEW */
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extern dlevel_t level; /* structure describing the current level */
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