Make DUNGEON_OVERVIEW unconditional.
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@@ -581,7 +581,6 @@ E schar FDECL(lev_by_name, (const char *));
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#ifdef WIZARD
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E schar FDECL(print_dungeon, (BOOLEAN_P,schar *,xchar *));
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#endif
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#ifdef DUNGEON_OVERVIEW
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E int NDECL(donamelevel);
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E int NDECL(dooverview);
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E void FDECL(show_overview, (int,int));
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@@ -592,7 +591,6 @@ E void FDECL(mapseen_temple, (struct monst *));
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E void FDECL(room_discovered, (int));
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E void FDECL(recbranch_mapseen, (d_level *, d_level *));
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E void FDECL(remdun_mapseen, (int));
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#endif /* DUNGEON_OVERVIEW */
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/* ### eat.c ### */
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