Make DUNGEON_OVERVIEW unconditional.
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@@ -506,11 +506,9 @@ struct cemetery {
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char how[100 + 1]; /* [DTHSZ+1] */
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/* date+time in string of digits rather than binary */
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char when[4+2+2 + 2+2+2 + 1]; /* "YYYYMMDDhhmmss\0" */
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#ifdef DUNGEON_OVERVIEW
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/* final resting place spot */
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schar frpx, frpy;
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boolean bonesknown;
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#endif
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};
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struct levelflags {
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@@ -564,9 +562,7 @@ typedef struct
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}
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dlevel_t;
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#ifdef DUNGEON_OVERVIEW
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extern schar lastseentyp[COLNO][ROWNO]; /* last seen/touched dungeon typ */
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#endif /* DUNGEON_OVERVIEW */
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extern dlevel_t level; /* structure describing the current level */
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