Make DUNGEON_OVERVIEW unconditional.
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@@ -142,9 +142,7 @@ NEARDATA struct you u = DUMMY;
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NEARDATA time_t ubirthday = DUMMY;
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#ifdef DUNGEON_OVERVIEW
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schar lastseentyp[COLNO][ROWNO] = {DUMMY}; /* last seen/touched dungeon typ */
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#endif /* DUNGEON_OVERVIEW */
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NEARDATA struct obj *invent = (struct obj *)0,
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*uwep = (struct obj *)0, *uarm = (struct obj *)0,
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