Make DUNGEON_OVERVIEW unconditional.
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@@ -137,11 +137,7 @@ STATIC_DCL void FDECL(set_seenv, (struct rm *, int, int, int, int));
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STATIC_DCL void FDECL(t_warn, (struct rm *));
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STATIC_DCL int FDECL(wall_angle, (struct rm *));
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#ifdef DUNGEON_OVERVIEW
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# define remember_topology(x,y) (lastseentyp[x][y] = levl[x][y].typ)
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#else
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# define remember_topology(x,y) /*empty*/
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#endif
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#define remember_topology(x,y) (lastseentyp[x][y] = levl[x][y].typ)
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#ifdef INVISIBLE_OBJECTS
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/*
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@@ -420,10 +416,8 @@ display_monster(x, y, mon, sightflags, worm_tail)
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levl[x][y].glyph = glyph;
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if (!sensed) {
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show_glyph(x,y, glyph);
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#ifdef DUNGEON_OVERVIEW
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/* override real topology with mimic's fake one */
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lastseentyp[x][y] = cmap_to_type(sym);
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#endif
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}
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break;
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}
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