Make DUNGEON_OVERVIEW unconditional.
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@@ -59,7 +59,6 @@ STATIC_DCL const char *FDECL(br_string, (int));
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STATIC_DCL void FDECL(print_branch, (winid, int, int, int, BOOLEAN_P, struct lchoice *));
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#endif
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#ifdef DUNGEON_OVERVIEW
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mapseen *mapseenchn = (struct mapseen *)0;
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STATIC_DCL mapseen *FDECL(load_mapseen, (int));
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STATIC_DCL void FDECL(save_mapseen, (int, mapseen *));
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@@ -72,7 +71,6 @@ STATIC_DCL const char *FDECL(br_string2, (branch *));
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STATIC_DCL const char *FDECL(endgamelevelname, (char *,int));
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STATIC_DCL const char *FDECL(shop_string, (int));
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STATIC_DCL char *FDECL(tunesuffix, (mapseen *,char *));
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#endif /* DUNGEON_OVERVIEW */
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#ifdef DEBUG
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#define DD dungeons[i]
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@@ -135,9 +133,7 @@ save_dungeon(fd, perform_write, free_data)
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boolean perform_write, free_data;
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{
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branch *curr, *next;
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#ifdef DUNGEON_OVERVIEW
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mapseen *curr_ms, *next_ms;
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#endif
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int count;
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if (perform_write) {
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@@ -159,14 +155,12 @@ save_dungeon(fd, perform_write, free_data)
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(unsigned)count * sizeof (struct linfo));
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bwrite(fd, (genericptr_t) &inv_pos, sizeof inv_pos);
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#ifdef DUNGEON_OVERVIEW
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for (count = 0, curr_ms = mapseenchn; curr_ms; curr_ms = curr_ms->next)
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count++;
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bwrite(fd, (genericptr_t) &count, sizeof(count));
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for (curr_ms = mapseenchn; curr_ms; curr_ms = curr_ms->next)
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save_mapseen(fd, curr_ms);
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#endif /* DUNGEON_OVERVIEW */
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}
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if (free_data) {
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@@ -175,7 +169,6 @@ save_dungeon(fd, perform_write, free_data)
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free((genericptr_t) curr);
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}
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branches = 0;
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#ifdef DUNGEON_OVERVIEW
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for (curr_ms = mapseenchn; curr_ms; curr_ms = next_ms) {
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next_ms = curr_ms->next;
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if (curr_ms->custom)
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@@ -183,7 +176,6 @@ save_dungeon(fd, perform_write, free_data)
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free((genericptr_t) curr_ms);
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}
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mapseenchn = 0;
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#endif /* DUNGEON_OVERVIEW */
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}
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}
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@@ -194,9 +186,7 @@ restore_dungeon(fd)
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{
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branch *curr, *last;
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int count, i;
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#ifdef DUNGEON_OVERVIEW
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mapseen *curr_ms, *last_ms;
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#endif
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mread(fd, (genericptr_t) &n_dgns, sizeof(n_dgns));
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mread(fd, (genericptr_t) dungeons, sizeof(dungeon) * (unsigned)n_dgns);
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@@ -223,7 +213,6 @@ restore_dungeon(fd)
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mread(fd, (genericptr_t) level_info, (unsigned)count*sizeof(struct linfo));
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mread(fd, (genericptr_t) &inv_pos, sizeof inv_pos);
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#ifdef DUNGEON_OVERVIEW
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mread(fd, (genericptr_t) &count, sizeof(count));
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last_ms = (mapseen *) 0;
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for (i = 0; i < count; i++) {
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@@ -235,7 +224,6 @@ restore_dungeon(fd)
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mapseenchn = curr_ms;
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last_ms = curr_ms;
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}
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#endif /* DUNGEON_OVERVIEW */
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}
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static void
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@@ -1835,7 +1823,6 @@ xchar *rdgn;
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}
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#endif /* WIZARD */
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#ifdef DUNGEON_OVERVIEW
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/* Record that the player knows about a branch from a level. This function
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* will determine whether or not it was a "real" branch that was taken.
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* This function should not be called for a transition done via level
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@@ -2711,6 +2698,5 @@ boolean printdun;
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}
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}
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}
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#endif /* DUNGEON_OVERVIEW */
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/*dungeon.c*/
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