Add Qt4 windowport
Originally by Ray Chason for 3.4.3, based on the Qt windowport by Warwick Allison. The look and feel is mostly the same. Some improvements over the Qt 3 interface are: * Panes are resizable * Full support for IBMgraphics, and walls and corridors are drawn with graphical primitives for a continuous appearance no matter what the font says * Lots of irritating glitches fixed * Menus support proportional fonts correctly Adding this because the old Qt windowport cannot be compiled on Qt4, even with Qt3 compatibility stuff. TODO: - background map glyphs - status hilites - menucolors
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// Copyright (c) Warwick Allison, 1999.
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// Qt4 conversion copyright (c) Ray Chason, 2012-2014.
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// NetHack may be freely redistributed. See license for details.
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// qt4icon.cpp -- a labelled icon
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#ifndef QT4ICON_H
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#define QT4ICON_H
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namespace nethack_qt4 {
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class NetHackQtLabelledIcon : public QWidget {
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public:
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NetHackQtLabelledIcon(QWidget* parent, const char* label);
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NetHackQtLabelledIcon(QWidget* parent, const char* label, const QPixmap& icon);
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enum { NoNum=-99999 };
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void setLabel(const QString&, bool lower=true); // a string
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void setLabel(const QString&, long, const QString& tail=""); // a number
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void setLabel(const QString&, long show_value, long comparative_value, const QString& tail="");
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void setIcon(const QPixmap&);
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virtual void setFont(const QFont&);
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void highlightWhenChanging();
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void lowIsGood();
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void dissipateHighlight();
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virtual void show();
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virtual QSize sizeHint() const;
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virtual QSize minimumSizeHint() const;
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protected:
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void resizeEvent(QResizeEvent*);
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private:
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void initHighlight();
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void setAlignments();
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void highlight(const QString& highlight);
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void unhighlight();
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bool low_is_good;
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int prev_value;
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int turn_count; /* last time the value changed */
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QString hl_good;
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QString hl_bad;
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QLabel* label;
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QLabel* icon;
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};
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} // namespace nethack_qt4
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#endif
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