more Guidebook tweaks
Expand the sample configuration file a little and prevent it from going past the right margin in Guidebook.txt. Replace all instances of "config file" with "configuration file". Reformat the "notes" at the end of the table of map symbols. Unfortunately Guidebook.pdf from Guidebook.ps from Guidebook.mn puts a page break between the header line "notes" and the two actual notes. Value 1 for 'mouse_support' was not just exceeding the margin of Guidebook.txt but wrapping to the next line. Shorten it. Guidebook.tex had a typo "in the foler" (where 'folder' was meant) and Guidebook.mn didn't have that phrase at all. Remove a few trailing spaces.
This commit is contained in:
+50
-33
@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.325 $ $NHDT-Date: 1572735924 2019/11/02 23:05:24 $
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.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.329 $ $NHDT-Date: 1573171723 2019/11/08 00:08:43 $
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.\"
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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@@ -2625,7 +2625,7 @@ and Mac OS X it is \(lq.nethackrc\(rq in the user's home directory.
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The file may not exist, but it is a normal ASCII text file and
|
The file may not exist, but it is a normal ASCII text file and
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can be created with any text editor.
|
can be created with any text editor.
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.pg
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.pg
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On Windows, it is \(lq.nethackrc\(rq in
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On Windows, it is \(lq.nethackrc\(rq in the folder
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\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
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\(lq\\%USERPROFILE%\\NetHack\\3.6\(rq. The file may not exist,
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but it is a normal ASCII text file can can be created with any
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but it is a normal ASCII text file can can be created with any
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text editor.
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text editor.
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@@ -2775,26 +2775,38 @@ Example:
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.sd
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.sd
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\f(CRWIZKIT=\(ti/wizkit.txt\fP \" \(ti == '~'
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\f(CRWIZKIT=\(ti/wizkit.txt\fP \" \(ti == '~'
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.ed
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.ed
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.lp ""
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.
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.pg \" this would look better outdented
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.pg
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Here is a short example of config file contents:
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\ \" dummy paragraph to force some separation [.BR isn't working as intended]
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.sd
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.pg
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.SD n \" suppress indentation
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|
Here is an example of configuration file contents:
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.ED
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.\" [conditional indentation; see description of NETHACKOPTIONS below]
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.ds sD i \" assume proportional, indentation acceptable and preferred
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.\" Check for fixed-width font; 'f' will be same width as 'F'.
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.if (\w'f'p)=(\w'F'p) .ds sD n \" if same width, suppress indentation
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.SD \*(sD \" string variable sD will expand to either 'i' or 'n'
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.ft CR \" set font to constant-width Roman
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.ft CR \" set font to constant-width Roman
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# Set your character's role, race, gender, and alignment.
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# Set your character's role, race, gender, and alignment.
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OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
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OPTIONS=role:Valkyrie, race:Human, gender:female, align:lawful
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#
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#
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# Turn on autopickup, set automatically picked up object types
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# Turn on autopickup, set automatically picked up object types
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OPTIONS=autopickup,pickup_types:$"=/!?+
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OPTIONS=autopickup,pickup_types:$"=/!?+
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# Show colored text if possible
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#
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OPTIONS=color
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# Map customization
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# Show lit corridors differently
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OPTIONS=color # Display things in color if possible
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OPTIONS=lit_corridor
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OPTIONS=lit_corridor # Show lit corridors differently
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OPTIONS=hilite_pet,hilite_pile
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# Replace small punctuation (tick marks) with digits
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SYMBOLS=S_boulder:0,S_golem:7
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#
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#
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# No startup splash screen. Windows GUI only.
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# No startup splash screen. Windows GUI only.
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OPTIONS=!splash_screen
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OPTIONS=!splash_screen
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.ft \" revert to previous font
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.ft \" revert to previous font
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.ed
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.ED
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.BR 2
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.pg
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\ \" another dummy paragraph [.BR 2]
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.hn 2
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.hn 2
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Using the NETHACKOPTIONS environment variable
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Using the NETHACKOPTIONS environment variable
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.pg
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.pg
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@@ -3195,7 +3207,7 @@ Valid settings are:
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.sd
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.sd
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.si
|
.si
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.CC 0 "disabled"
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.CC 0 "disabled"
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.CC 1 "enabled and make OS adjustments to support mouse use in the game"
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.CC 1 "enabled and make OS adjustments to support mouse use"
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.CC 2 "like 1 but does not make any OS adjustments"
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.CC 2 "like 1 but does not make any OS adjustments"
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.ei
|
.ei
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.ed
|
.ed
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@@ -3612,7 +3624,7 @@ used to customize and change the characteristics of the
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windowtype that you have chosen.
|
windowtype that you have chosen.
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Character strings that are too long may be truncated.
|
Character strings that are too long may be truncated.
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Not all window ports will adjust for all settings listed
|
Not all window ports will adjust for all settings listed
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here. You can safely add any of these options to your config
|
here. You can safely add any of these options to your configuration
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file, and if the window port is capable of adjusting to
|
file, and if the window port is capable of adjusting to
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suit your preferences, it will attempt to do so. If it
|
suit your preferences, it will attempt to do so. If it
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||||||
can't it will silently ignore it. You can find out if an
|
can't it will silently ignore it. You can find out if an
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@@ -3811,7 +3823,8 @@ May be used to alter the value of keystrokes that the operating system
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returns to NetHack to help compensate for international keyboard issues.
|
returns to NetHack to help compensate for international keyboard issues.
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OPTIONS=subkeyvalue:171/92
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OPTIONS=subkeyvalue:171/92
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will return 92 to NetHack, if 171 was originally going to be returned.
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will return 92 to NetHack, if 171 was originally going to be returned.
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You can use multiple subkeyvalue statements in the config file if needed.
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You can use multiple subkeyvalue statements in the configuration file
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|
if needed.
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Cannot be set with the \(oqO\(cq command.
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Cannot be set with the \(oqO\(cq command.
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.lp video
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.lp video
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Set the video mode used (PC NetHack only).
|
Set the video mode used (PC NetHack only).
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@@ -3875,12 +3888,12 @@ character in the pattern, specifically:
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.ed
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.ed
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The
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The
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.op autopickup_exception
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.op autopickup_exception
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rules are processed in the order in which they appear in your config file,
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rules are processed in the order in which they appear in your configuration
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thus allowing a later rule to override an earlier rule.
|
file, thus allowing a later rule to override an earlier rule.
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.lp ""
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.lp ""
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Exceptions can be set with the \(oqO\(cq command, but because they are not
|
Exceptions can be set with the \(oqO\(cq command, but because they are not
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included in your config file, they won't be in effect if you save and then
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included in your configuration file, they won't be in effect if you save
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restore your game.
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and then restore your game.
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.op autopickup_exception
|
.op autopickup_exception
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rules and not saved with the game.
|
rules and not saved with the game.
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.\" end of ``.lp autopickup_exception'' entry; continue enclosing page...
|
.\" end of ``.lp autopickup_exception'' entry; continue enclosing page...
|
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@@ -3923,8 +3936,8 @@ You can bind multiple keys to the same extended command.
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Unbind a key by using \(lqnothing\(rq as the extended command to bind to.
|
Unbind a key by using \(lqnothing\(rq as the extended command to bind to.
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You can also bind the \(lq<esc>\(rq, \(lq<enter>\(rq, and \(lq<space>\(rq keys.
|
You can also bind the \(lq<esc>\(rq, \(lq<enter>\(rq, and \(lq<space>\(rq keys.
|
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.lp "Menu accelerator keys"
|
.lp "Menu accelerator keys"
|
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The menu control or accelerator keys can also be rebound via OPTIONS-lines
|
The menu control or accelerator keys can also be rebound via OPTIONS lines
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in the config file.
|
in the configuration file.
|
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You cannot bind object symbols into menu accelerators.
|
You cannot bind object symbols into menu accelerators.
|
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.lp "Special command keys"
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.lp "Special command keys"
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Below are the special commands you can rebind.
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Below are the special commands you can rebind.
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@@ -4083,7 +4096,7 @@ Configuring Message Types
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You can change the way the messages are shown in the message area, when
|
You can change the way the messages are shown in the message area, when
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the message matches a user-defined pattern.
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the message matches a user-defined pattern.
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.pg
|
.pg
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In general, the config file entries to configure the message types
|
In general, the configuration file entries to describe the message types
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look like this:
|
look like this:
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.si
|
.si
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||||||
MSGTYPE=type "pattern"
|
MSGTYPE=type "pattern"
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@@ -4123,16 +4136,17 @@ the user is prompted with more-prompt, and a message matching
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.\" historical trivia: "You displaced Fido." was the sort of message you
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.\" historical trivia: "You displaced Fido." was the sort of message you
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.\" got when swapping places with your pet, but that was changed long ago...
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.\" got when swapping places with your pet, but that was changed long ago...
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.lp ""
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.lp ""
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The order of the defined MSGTYPE-lines is important; the last matching
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The order of the defined MSGTYPE lines is important; the last matching
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rule is used. Put the general case first, exceptions below them.
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rule is used. Put the general case first, exceptions below them.
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.hn 2
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.hn 2
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Configuring Menu Colors
|
Configuring Menu Colors
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.pg
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.pg
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Some platforms allow you to define colors used in menu lines when the
|
Some platforms allow you to define colors used in menu lines when the
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line matches a user-defined pattern. At this time the tty, win32tty and
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line matches a user-defined pattern.
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||||||
win32gui support this.
|
At this time the tty, curses, win32tty and
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|
win32gui interfaces support this.
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||||||
.pg
|
.pg
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||||||
In general, the config file entries to configure the menu color mappings
|
In general, the configuration file entries to describe the menu color mappings
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look like this:
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look like this:
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.si
|
.si
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.lp MENUCOLOR="pattern"=color&attribute
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.lp MENUCOLOR="pattern"=color&attribute
|
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@@ -4175,8 +4189,8 @@ in it will be shown in green color, lines with \(lq\ cursed\ \(rq will be
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shown in red, and lines with \(lq\ cursed\ \(rq followed
|
shown in red, and lines with \(lq\ cursed\ \(rq followed
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||||||
by \(lq(being worn)\(rq
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by \(lq(being worn)\(rq
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||||||
on the same line will be shown in red color and underlined.
|
on the same line will be shown in red color and underlined.
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||||||
You can have multiple MENUCOLOR entries in your config file,
|
You can have multiple MENUCOLOR entries in your configuration file,
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and the last MENUCOLOR-line in your config file that matches
|
and the last MENUCOLOR line that matches
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||||||
a menu line will be used for the line.
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a menu line will be used for the line.
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||||||
.pg
|
.pg
|
||||||
Note that if you intend to have one or more color specifications match
|
Note that if you intend to have one or more color specifications match
|
||||||
@@ -4192,7 +4206,7 @@ that matches a user-defined pattern is delivered to the message window.
|
|||||||
At this time the Qt port and the win32tty and win32gui ports support the
|
At this time the Qt port and the win32tty and win32gui ports support the
|
||||||
use of user sounds.
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use of user sounds.
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||||||
.pg
|
.pg
|
||||||
The following config file entries are relevant to mapping user sounds
|
The following configuration file entries are relevant to mapping user sounds
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||||||
to messages:
|
to messages:
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||||||
.lp SOUNDDIR
|
.lp SOUNDDIR
|
||||||
The directory that houses the sound files to be played.
|
The directory that houses the sound files to be played.
|
||||||
@@ -4361,7 +4375,7 @@ is tested; the character's name is ignored.
|
|||||||
.ei
|
.ei
|
||||||
.pg
|
.pg
|
||||||
The in-game options menu can help you determine the correct syntax for a
|
The in-game options menu can help you determine the correct syntax for a
|
||||||
config file.
|
configuration file.
|
||||||
.pg
|
.pg
|
||||||
The whole feature can be disabled by setting option
|
The whole feature can be disabled by setting option
|
||||||
.op statushilites
|
.op statushilites
|
||||||
@@ -4397,7 +4411,7 @@ Set the name of the symbol set that you want to load for display
|
|||||||
on the rogue level.
|
on the rogue level.
|
||||||
.pg
|
.pg
|
||||||
You can also override one or more symbols using the SYMBOLS and
|
You can also override one or more symbols using the SYMBOLS and
|
||||||
ROGUESYMBOLS config file options.
|
ROGUESYMBOLS configuration file options.
|
||||||
Symbols are specified as name:value pairs.
|
Symbols are specified as name:value pairs.
|
||||||
Note that
|
Note that
|
||||||
NetHack escape-processes the value string in conventional C fashion.
|
NetHack escape-processes the value string in conventional C fashion.
|
||||||
@@ -4607,11 +4621,13 @@ z S_zruty (zruty)
|
|||||||
.\" don't hyphenate file name across lines
|
.\" don't hyphenate file name across lines
|
||||||
.hw sysconf
|
.hw sysconf
|
||||||
.pg
|
.pg
|
||||||
Notes: several symbols in this table appear to be blank.
|
.lp "Notes:"
|
||||||
|
.lp "*"
|
||||||
|
Several symbols in this table appear to be blank.
|
||||||
They are the space character, except for S_pet_override
|
They are the space character, except for S_pet_override
|
||||||
and S_player_override which don't have any default value
|
and S_player_override which don't have any default value
|
||||||
and can only be used if enabled in the \(lqsysconf\(rq file.
|
and can only be used if enabled in the \(lqsysconf\(rq file.
|
||||||
.pg
|
.lp "*"
|
||||||
S_rock is misleadingly named; rocks and stones use S_gem.
|
S_rock is misleadingly named; rocks and stones use S_gem.
|
||||||
Statues and boulders are the rock being referred to, but since
|
Statues and boulders are the rock being referred to, but since
|
||||||
version 3.6.0, statues are displayed as the monster they depict.
|
version 3.6.0, statues are displayed as the monster they depict.
|
||||||
@@ -5199,3 +5215,4 @@ Izchak Miller Mike Stephenson
|
|||||||
.\"Amiga is a trademark of Commodore-Amiga, Inc
|
.\"Amiga is a trademark of Commodore-Amiga, Inc
|
||||||
.sm "Brand and product names are trademarks or registered trademarks \
|
.sm "Brand and product names are trademarks or registered trademarks \
|
||||||
of their respective holders."
|
of their respective holders."
|
||||||
|
.\"EOF
|
||||||
|
|||||||
+38
-32
@@ -2875,7 +2875,7 @@ directory. The file may not exist, but it is a normal ASCII text file and
|
|||||||
can be created with any text editor.\\
|
can be created with any text editor.\\
|
||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
On Windows, it is \mbox{``.nethackrc''} in the foler
|
On Windows, it is \mbox{``.nethackrc''} in the folder
|
||||||
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
\mbox{{``\%USERPROFILE\%\textbackslash NetHack\textbackslash 3.6''}}. The
|
||||||
file may not exist, but it is a normal ASCII text file and can be created
|
file may not exist, but it is a normal ASCII text file and can be created
|
||||||
with any text editor.
|
with any text editor.
|
||||||
@@ -3065,7 +3065,7 @@ Example:
|
|||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
%.pg
|
%.pg
|
||||||
Here is a short example of config file contents:
|
Here is an example of configuration file contents:
|
||||||
%.sd
|
%.sd
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
# Set your character's role, race, gender, and alignment.
|
# Set your character's role, race, gender, and alignment.
|
||||||
@@ -3073,10 +3073,13 @@ Here is a short example of config file contents:
|
|||||||
|
|
||||||
# Turn on autopickup, set automatically picked up object types
|
# Turn on autopickup, set automatically picked up object types
|
||||||
OPTIONS=autopickup,pickup_types:$"=/!?+
|
OPTIONS=autopickup,pickup_types:$"=/!?+
|
||||||
# Show colored text if possible
|
|
||||||
OPTIONS=color
|
# Map customization
|
||||||
# Show lit corridors differently
|
OPTIONS=color # Display things in color if possible
|
||||||
OPTIONS=lit_corridor
|
OPTIONS=lit_corridor # Show lit corridors differently
|
||||||
|
OPTIONS=hilite_pet,hilite_pile
|
||||||
|
# Replace small punctuation (tick marks) with digits
|
||||||
|
SYMBOLS=S_boulder:0,S_golem:7
|
||||||
|
|
||||||
# No startup splash screen. Windows GUI only.
|
# No startup splash screen. Windows GUI only.
|
||||||
OPTIONS=!splash_screen
|
OPTIONS=!splash_screen
|
||||||
@@ -3518,7 +3521,7 @@ Valid settings are:
|
|||||||
%.sd
|
%.sd
|
||||||
%.si
|
%.si
|
||||||
{\tt 0} --- disabled\\
|
{\tt 0} --- disabled\\
|
||||||
{\tt 1} --- enabled and make OS adjustment to support mouse use in the game\\
|
{\tt 1} --- enabled and make OS adjustment to support mouse use\\
|
||||||
{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
|
{\tt 2} --- enabled like {\tt 1}, but does not make any OS adjustments\\
|
||||||
%.ei
|
%.ei
|
||||||
%.ed
|
%.ed
|
||||||
@@ -3997,7 +4000,7 @@ windowtype that you have chosen.
|
|||||||
Character strings that are too long may be truncated.
|
Character strings that are too long may be truncated.
|
||||||
Not all window ports will adjust for all settings listed
|
Not all window ports will adjust for all settings listed
|
||||||
here. You can safely add any of these options to your
|
here. You can safely add any of these options to your
|
||||||
config file, and if the window port is capable of adjusting
|
configuration file, and if the window port is capable of adjusting
|
||||||
to suit your preferences, it will attempt to do so. If it
|
to suit your preferences, it will attempt to do so. If it
|
||||||
can't it will silently ignore it. You can find out if an
|
can't it will silently ignore it. You can find out if an
|
||||||
option is supported by the window port that you are currently
|
option is supported by the window port that you are currently
|
||||||
@@ -4254,7 +4257,8 @@ returns to {\it NetHack\/} to help compensate for international keyboard
|
|||||||
issues.
|
issues.
|
||||||
OPTIONS=subkeyvalue:171/92
|
OPTIONS=subkeyvalue:171/92
|
||||||
will return 92 to {\it NetHack\/}, if 171 was originally going to be returned.
|
will return 92 to {\it NetHack\/}, if 171 was originally going to be returned.
|
||||||
You can use multiple subkeyvalue statements in the config file if needed.
|
You can use multiple subkeyvalue statements in the configuration file
|
||||||
|
if needed.
|
||||||
Cannot be set with the `{\tt O}' command.
|
Cannot be set with the `{\tt O}' command.
|
||||||
%.lp
|
%.lp
|
||||||
\item[\ib{video}]
|
\item[\ib{video}]
|
||||||
@@ -4325,12 +4329,13 @@ character in the pattern, specifically:
|
|||||||
%.ed
|
%.ed
|
||||||
|
|
||||||
The {\it autopickup\verb+_+exception\/} rules are processed in the order
|
The {\it autopickup\verb+_+exception\/} rules are processed in the order
|
||||||
in which they appear in your config file, thus allowing a later rule to override
|
in which they appear in your configuration file, thus allowing a
|
||||||
an earlier rule.
|
later rule to override an earlier rule.
|
||||||
|
|
||||||
%.lp ""
|
%.lp ""
|
||||||
Exceptions can be set with the `{\tt O}' command, but because they are not included
|
Exceptions can be set with the `{\tt O}' command, but because they are not
|
||||||
in your config file, they won't be in effect if you save and then restore your game.
|
included in your configuration file, they won't be in effect if you save
|
||||||
|
and then restore your game.
|
||||||
{\it autopickup\verb+_+exception\/} rules are not saved with the game.
|
{\it autopickup\verb+_+exception\/} rules are not saved with the game.
|
||||||
\elist
|
\elist
|
||||||
|
|
||||||
@@ -4379,8 +4384,9 @@ the ``{\tt <esc>}'', ``{\tt <enter>}'', and ``{\tt <space>}'' keys.
|
|||||||
|
|
||||||
%.lp "Menu accelerator keys"
|
%.lp "Menu accelerator keys"
|
||||||
\item[\tb{Menu accelerator keys}]
|
\item[\tb{Menu accelerator keys}]
|
||||||
The menu control or accelerator keys can also be rebound via OPTIONS-lines
|
The menu control or accelerator keys can also be rebound via OPTIONS lines
|
||||||
in the config file. You cannot bind object symbols into menu accelerators.
|
in the configuration file.
|
||||||
|
You cannot bind object symbols into menu accelerators.
|
||||||
|
|
||||||
%.lp "Special command keys"
|
%.lp "Special command keys"
|
||||||
\item[\tb{Special command keys}]
|
\item[\tb{Special command keys}]
|
||||||
@@ -4550,7 +4556,7 @@ You can change the way the messages are shown in the message area, when
|
|||||||
the message matches a user-defined pattern.
|
the message matches a user-defined pattern.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
In general, the config file entries to configure the message types
|
In general, the configuration file entries to describe the message types
|
||||||
look like this:
|
look like this:
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
MSGTYPE=type "pattern"
|
MSGTYPE=type "pattern"
|
||||||
@@ -4588,7 +4594,7 @@ the user is prompted with more-prompt, and a message matching
|
|||||||
``You displaced \verb+<+something\verb+>+'' is not shown at all.
|
``You displaced \verb+<+something\verb+>+'' is not shown at all.
|
||||||
|
|
||||||
%.lp
|
%.lp
|
||||||
The order of the defined MSGTYPE-lines is important; the last matching
|
The order of the defined MSGTYPE lines is important; the last matching
|
||||||
rule is used. Put the general case first, exceptions below them.
|
rule is used. Put the general case first, exceptions below them.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
@@ -4599,11 +4605,12 @@ rule is used. Put the general case first, exceptions below them.
|
|||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
Some platforms allow you to define colors used in menu lines when the
|
Some platforms allow you to define colors used in menu lines when the
|
||||||
line matches a user-defined pattern. At this time the tty, win32tty and
|
line matches a user-defined pattern.
|
||||||
win32gui support this.
|
At this time the tty, curses, win32tty and
|
||||||
|
win32gui interfaces support this.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
In general, the config file entries to configure the menu color mappings
|
In general, the configuration file entries to describe the menu color mappings
|
||||||
look like this:
|
look like this:
|
||||||
\begin{verbatim}
|
\begin{verbatim}
|
||||||
MENUCOLOR="pattern"=color&attribute
|
MENUCOLOR="pattern"=color&attribute
|
||||||
@@ -4655,8 +4662,8 @@ specifies that any menu line with ``~blessed~'' contained
|
|||||||
in it will be shown in green color, lines with ``~cursed~'' will be
|
in it will be shown in green color, lines with ``~cursed~'' will be
|
||||||
shown in red, and lines with ``~cursed~'' followed by ``(being worn)''
|
shown in red, and lines with ``~cursed~'' followed by ``(being worn)''
|
||||||
on the same line will be shown in red color and underlined.
|
on the same line will be shown in red color and underlined.
|
||||||
You can have multiple MENUCOLOR entries in your config file,
|
You can have multiple MENUCOLOR entries in your configuration file,
|
||||||
and the last MENUCOLOR-line in your config file that matches
|
and the last MENUCOLOR line that matches
|
||||||
a menu line will be used for the line.
|
a menu line will be used for the line.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
@@ -4677,7 +4684,7 @@ At this time the Qt port and the win32tty and win32gui ports support the
|
|||||||
use of user sounds.
|
use of user sounds.
|
||||||
|
|
||||||
%.pg
|
%.pg
|
||||||
The following config file entries are relevant to mapping user sounds
|
The following configuration file entries are relevant to mapping user sounds
|
||||||
to messages:
|
to messages:
|
||||||
|
|
||||||
\blist{}
|
\blist{}
|
||||||
@@ -4856,7 +4863,7 @@ is tested; the character's name is ignored.
|
|||||||
\elist
|
\elist
|
||||||
|
|
||||||
The in-game options menu can help you determine the correct syntax for a
|
The in-game options menu can help you determine the correct syntax for a
|
||||||
config file.
|
configuration file.
|
||||||
|
|
||||||
The whole feature can be disable by setting option {\it statushilites} to 0.
|
The whole feature can be disable by setting option {\it statushilites} to 0.
|
||||||
|
|
||||||
@@ -4898,7 +4905,7 @@ on the rogue level.
|
|||||||
\elist
|
\elist
|
||||||
|
|
||||||
You can also override one or more symbols using the {\it SYMBOLS\/} and
|
You can also override one or more symbols using the {\it SYMBOLS\/} and
|
||||||
{\it ROGUESYMBOLS\/} config file options.
|
{\it ROGUESYMBOLS\/} configuration file options.
|
||||||
Symbols are specified as {\it name:value\/} pairs.
|
Symbols are specified as {\it name:value\/} pairs.
|
||||||
Note that {\it NetHack\/} escape-processes
|
Note that {\it NetHack\/} escape-processes
|
||||||
the {\it value\/} string in conventional C fashion.
|
the {\it value\/} string in conventional C fashion.
|
||||||
@@ -5098,13 +5105,16 @@ Default & Symbol Name & Description\\
|
|||||||
}
|
}
|
||||||
|
|
||||||
\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
|
\hyphenation{sysconf} %no syllable breaks => don't hyphenate file name
|
||||||
%.pg
|
%.lp
|
||||||
Notes: several symbols in this table appear to be blank.
|
Notes:
|
||||||
|
|
||||||
|
%.lp "*"
|
||||||
|
Several symbols in this table appear to be blank.
|
||||||
They are the space character, except for S\verb+_+pet\verb+_+override
|
They are the space character, except for S\verb+_+pet\verb+_+override
|
||||||
and S\verb+_+player\verb+_+override which don't have any default value
|
and S\verb+_+player\verb+_+override which don't have any default value
|
||||||
and can only be used if enabled in the ``sysconf'' file.
|
and can only be used if enabled in the ``sysconf'' file.
|
||||||
|
|
||||||
%.pg
|
%.lp "*"
|
||||||
S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
|
S\verb+_+rock is misleadingly named; rocks and stones use S\verb+_+gem.
|
||||||
Statues and boulders are the rock being referred to, but since
|
Statues and boulders are the rock being referred to, but since
|
||||||
version 3.6.0, statues are displayed as the monster they depict.
|
version 3.6.0, statues are displayed as the monster they depict.
|
||||||
@@ -5824,7 +5834,3 @@ Izchak Miller & Mike Stephenson
|
|||||||
%\end{flushleft}
|
%\end{flushleft}
|
||||||
|
|
||||||
\end{document}
|
\end{document}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user