issue #1447 - physical damage when polymorphed
Isssue reported by Tomsod: hero-as-target section of mhitm_ad_phys() was not handling hero's Half_physical_damage attribute. The issue was about cloning a pet from hero who is poly'd into a pudding but it was more general than that. Half_physical_damage was ignored for any hit by a monster-wielded weapon against poly'd hero. It took a while to convince myself that Half_physical_damage wasn't aleady being applied elsewhere but it doesn't seem to be. Fixes #1447
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@@ -2132,6 +2132,7 @@ don't try to split a pudding that got jousted into a hole and is off the map
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mounted hero was able to deliver joust hits when trapped
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timer sanity check for melting ice gave false complaint about non-ice for
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frozen moat under open drawbridge
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mhitm_ad_phys() was not applying Half_physical_damage when hero was target
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Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository
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