quest leader|guardians seeing hero attack peaceful

If the quest leader observes the hero attacking a peaceful monster,
only become angry if that peaceful monster is a quest guardian.  And
when becoming angry, stop waiting for the hero to approach.

If a quest guardian observes the hero attacking any peaceful monster,
don't run away.
This commit is contained in:
PatR
2024-07-09 02:48:05 -07:00
parent e6ccd734e5
commit ee08c05e03
2 changed files with 13 additions and 3 deletions

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@@ -1983,6 +1983,9 @@ fix regression of a post-3.6 fix: if 2 Wizards of Yendor were in play and 1
sometimes a repeat count from the preceding command carried over to most
recent one when using do-again (^A); if the most recent one was an
extended command, the spurious repeat was for '#'
if peaceful monsters react when seeing hero attack a peaceful monster, don't
have quest guardians run away; also, quest leader only becomes angry
if the monster being attacked is a quest guardian
Fixes to 3.7.0-x Platform and/or Interface Problems Exposed Via git Repository