Merge branch 'master' into NetHack-3.7

This commit is contained in:
nhmall
2019-06-24 23:54:49 -04:00
4 changed files with 108 additions and 43 deletions

View File

@@ -1,4 +1,4 @@
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.66 $ $NHDT-Date: 1561414302 2019/06/24 22:11:42 $
$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.69 $ $NHDT-Date: 1561429723 2019/06/25 02:28:43 $
This fixes36.3 file is here to capture information about updates in the 3.6.x
lineage following the release of 3.6.2 in May 2019. Please note, however,
@@ -88,6 +88,7 @@ wizard mode ^I menu could list "Not carrying anything" after inventory items
if perm_invent option was On (even on tty where that's not supported)
change #adjust to treat carrying only gold as not having anything to adjust
saving bones with 'perm_invent' On could result in "Bad fruit #N" warnings
update persistent inventory window immediately if 'sortpack' option is toggled
Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
@@ -144,6 +145,19 @@ curses: don't convert ^M (or <return> or <enter> key) into ^J; both ^J and ^M
cause the hero to try to move
curses: draw map in screen columns 1..79 like tty, rather than in 2..80
curses: make text windows wider so that help feedback is more readable
curses: using ':' for search string matching to toggle menu items in a multple
page menu would highlight arbitrary items on the currently visible
page in sync with the lines that matching items had on other pages
curses+'perm_invent': entries were wrapping without any control; usually not
noticeable because next entry overwrote, but visible for final entry
when whole inventory fit within the available height; looked ok with
borders Off but clearly wrong for borders On
curses+'perm_invent': if too many entries for window height, last one which
fit had the next one appended (including hightlighted selector letter)
when window borders were Off
curses+'perm_invent': top line was wasted (left blank) when borders Off
curses+'perm_invent': don't highlight inventory letters since nothing is
selectable from the menu comprising the persistent inventory window
curses+EDIT_GETLIN: when a prompt's answer was preloaded, using ESC to discard
it deleted it from the answer buffer but didn't erase it from screen
tty: re-do one optimization used when status conditions have all been removed
@@ -163,6 +177,9 @@ classify sources as released, beta, or work-in-progress via NH_DEVEL_STATUS
if you reach the edge of a level (relatively uncommon) and try to move off,
report that you can't go farther if the 'mention_walls' option is set
wizard-mode: display effect to show where an unseen wished-for monster landed
curses+'perm_invent': since persistent inventory is narrow, strip off "a",
"an", or "the" prefix on inventory entries shown there so that a tiny
bit more of the interesting portion is visible
NetHack Community Patches (or Variation) Included