dull spellbook (trunk only)
Something else <Someone> forwarded from the newsgroup long time ago: attempting to read a dull spellbook ought to have a chance of making the hero fall asleep.
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@@ -345,6 +345,7 @@ some monsters will use fire to prevent selves being turned into green slime
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add `#vanquished' debug mode command
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C and #name commands are now same and use menu to choose monster vs object
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hallucination provides partial protection against gaze attacks
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attempting to read "dull" spellbook might cause hero to fall asleep
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Platform- and/or Interface-Specific New Features
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