diff --git a/doc/fixes34.1 b/doc/fixes34.1 index ac7eaedea..f036f508f 100644 --- a/doc/fixes34.1 +++ b/doc/fixes34.1 @@ -64,6 +64,8 @@ attempting to dig iron bars will wake nearby monsters instead of yielding autodig won't accept iron bars as candidate location allow knight to retaliate for all thefts except those "you gladly hand over..." randomize starting position on goal level for M, P, and S quests +prevent the Wizard of Yendor from displacing the high priest of Moloch out of + the Sanctum's temple Platform- and/or Interface-Specific Fixes diff --git a/src/wizard.c b/src/wizard.c index c9d00a018..56aa1052a 100644 --- a/src/wizard.c +++ b/src/wizard.c @@ -1,4 +1,4 @@ -/* SCCS Id: @(#)wizard.c 3.4 2001/12/06 */ +/* SCCS Id: @(#)wizard.c 3.4 2002/04/09 */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -361,7 +361,7 @@ tactics(mtmp) return(0); } } else { /* a monster has it - 'port beside it. */ - (void) mnearto(mtmp, tx, ty, TRUE); + (void) mnearto(mtmp, tx, ty, FALSE); return(0); } }