From f0a0a74dcc793189be7f799d95a34016e23c4110 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Sun, 12 Jan 2025 16:42:33 +0200 Subject: [PATCH] Hero polyed into slithy monster and sitting --- src/sit.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/sit.c b/src/sit.c index 1f919d922..324e1d75c 100644 --- a/src/sit.c +++ b/src/sit.c @@ -316,7 +316,10 @@ dosit(void) } else if (obj->otyp == TOWEL) { pline("It's probably not a good time for a picnic..."); } else { - You("sit on %s.", the(xname(obj))); + if (slithy(gy.youmonst.data)) + You("coil up around %s.", the(xname(obj))); + else + You("sit on %s.", the(xname(obj))); if (obj->otyp == CORPSE && amorphous(&mons[obj->corpsenm])) pline("It's squishy..."); else if (obj->otyp == CREAM_PIE) {