discovery of enchant weapon scrolls
Eliminate or at least reduce one of the idiosyncratic differences between enchant weapon and enchant armor: make reading enchant weapon discover that scroll if the effect is adequately discernible, instead of always asking the player to supply a name for it. If your weapon is identified and its +/- enchantment value goes up, or you're wielding a worm tooth and it transforms into a crysknife, you learn the scroll. However for the negative effect of a cursed one, that's only applicable when the scroll is already known to be cursed.
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@@ -82,6 +82,7 @@ undo xname FAKE_AMULET_OF_YENDOR AD_DRIN check, the_unique_obj checks this case
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axes should chop trees; picks shouldn't
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chance to aim grappling hook when skilled or better
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level limit of monsters like naga hatchlings should be high enough to grow up
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scroll of enchant weapon will become discovered when read in some cases
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Platform- and/or Interface-Specific Fixes
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