gender and size of leaders and nemeses

Combo fix based on several reports and additional research.
In quest.txt and/or data.base, the Grand Master, Arch Priest, Ixoth, Master
Kaen, Nalzok, Scorpius, and the Master Assassin are all referred to as male
via reference: his or him.  Ideally, there would be a way to parameterize
this in the quest.txt, but I don't see a clear way to do that at this time.
For the time being at least, set the M2_MALE flag for these monsters.

The Dark One was referred to via "his" once in the quest.txt.  This case
I was able to modify the offending text rather than forcing a gender.

Orion and Norn are referred to as a giant in data.base but their size did
not correspond.  I left the symbol as S_HUMAN although perhaps it should
be S_GIANT.  Finally, Orion, the Norn, Cyclops and Lord Surtur, as
giant-types, should be able to tear webs.
This commit is contained in:
cohrs
2006-02-04 20:34:26 +00:00
parent 98685ea234
commit f11d009b4c
4 changed files with 18 additions and 10 deletions

View File

@@ -3121,7 +3121,7 @@ struct permonst _mons2[] = {
SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN),
MR_FIRE|MR_ELEC|MR_SLEEP|MR_POISON, 0,
M1_HUMANOID|M1_SEE_INVIS|M1_HERBIVORE,
M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_NASTY|M2_MAGIC,
M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_MALE|M2_NASTY|M2_MAGIC,
M3_CLOSE|M3_INFRAVISIBLE, CLR_BLACK),
MON("Arch Priest", S_HUMAN,
LVL(25, 12, 7, 70, 0), (G_NOGEN|G_UNIQ),
@@ -3131,13 +3131,13 @@ struct permonst _mons2[] = {
SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN),
MR_FIRE|MR_ELEC|MR_SLEEP|MR_POISON, 0,
M1_HUMANOID|M1_SEE_INVIS|M1_OMNIVORE,
M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_COLLECT|M2_MAGIC,
M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_MALE|M2_COLLECT|M2_MAGIC,
M3_CLOSE|M3_INFRAVISIBLE, CLR_WHITE),
MON("Orion", S_HUMAN,
LVL(20, 12, 0, 30, 0), (G_NOGEN|G_UNIQ),
A(ATTK(AT_WEAP, AD_PHYS, 1, 6),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), 0, 0,
SIZ(2200, 700, MS_LEADER, MZ_HUGE), 0, 0,
M1_HUMANOID|M1_OMNIVORE|M1_SEE_INVIS|M1_SWIM|M1_AMPHIBIOUS,
M2_NOPOLY|M2_HUMAN|M2_PNAME|M2_PEACEFUL|M2_STRONG|M2_MALE|
M2_COLLECT|M2_MAGIC,
@@ -3177,7 +3177,7 @@ struct permonst _mons2[] = {
LVL(20, 12, 0, 80, 0), (G_NOGEN|G_UNIQ),
A(ATTK(AT_WEAP, AD_PHYS, 1, 8), ATTK(AT_WEAP, AD_PHYS, 1, 6),
NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(WT_HUMAN, 400, MS_LEADER, MZ_HUMAN), MR_COLD, 0,
SIZ(1800, 550, MS_LEADER, MZ_HUGE), MR_COLD, 0,
M1_HUMANOID|M1_OMNIVORE,
M2_NOPOLY|M2_HUMAN|M2_PEACEFUL|M2_STRONG|M2_FEMALE|
M2_COLLECT|M2_MAGIC,
@@ -3256,7 +3256,7 @@ struct permonst _mons2[] = {
SIZ(WT_DRAGON, 1600, MS_NEMESIS, MZ_GIGANTIC),
MR_FIRE|MR_STONE, MR_FIRE,
M1_FLY|M1_THICK_HIDE|M1_NOHANDS|M1_CARNIVORE|M1_SEE_INVIS,
M2_NOPOLY|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_NASTY|M2_STALK|
M2_NOPOLY|M2_MALE|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_NASTY|M2_STALK|
M2_GREEDY|M2_JEWELS|M2_MAGIC,
M3_WANTSARTI|M3_WAITFORU|M3_INFRAVISIBLE, CLR_RED),
MON("Master Kaen", S_HUMAN,
@@ -3267,7 +3267,7 @@ struct permonst _mons2[] = {
SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN),
MR_POISON|MR_STONE, MR_POISON,
M1_HUMANOID|M1_HERBIVORE|M1_SEE_INVIS,
M2_NOPOLY|M2_HUMAN|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_NASTY|
M2_NOPOLY|M2_HUMAN|M2_MALE|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_NASTY|
M2_STALK|M2_COLLECT|M2_MAGIC,
M3_WANTSARTI|M3_WAITFORU|M3_INFRAVISIBLE, HI_LORD),
MON("Nalzok", S_DEMON,
@@ -3277,7 +3277,7 @@ struct permonst _mons2[] = {
NO_ATTK, NO_ATTK),
SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_LARGE),
MR_FIRE|MR_POISON|MR_STONE, 0, M1_FLY|M1_SEE_INVIS|M1_POIS,
M2_NOPOLY|M2_DEMON|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_STALK|
M2_NOPOLY|M2_DEMON|M2_MALE|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_STALK|
M2_NASTY|M2_COLLECT,
M3_WANTSARTI|M3_WAITFORU|M3_INFRAVISION|M3_INFRAVISIBLE, CLR_RED),
MON("Scorpius", S_SPIDER,
@@ -3286,7 +3286,7 @@ struct permonst _mons2[] = {
ATTK(AT_STNG, AD_DISE, 1, 4), NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(750, 350, MS_NEMESIS, MZ_HUMAN), MR_POISON|MR_STONE, MR_POISON,
M1_ANIMAL|M1_NOHANDS|M1_OVIPAROUS|M1_POIS|M1_CARNIVORE,
M2_NOPOLY|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_STALK|M2_NASTY|
M2_NOPOLY|M2_MALE|M2_PNAME|M2_HOSTILE|M2_STRONG|M2_STALK|M2_NASTY|
M2_COLLECT|M2_MAGIC,
M3_WANTSARTI|M3_WAITFORU, HI_LORD),
MON("Master Assassin", S_HUMAN,
@@ -3295,7 +3295,7 @@ struct permonst _mons2[] = {
ATTK(AT_CLAW, AD_SAMU, 2, 6), NO_ATTK, NO_ATTK, NO_ATTK),
SIZ(WT_HUMAN, 400, MS_NEMESIS, MZ_HUMAN), MR_STONE, 0,
M1_HUMANOID|M1_OMNIVORE,
M2_NOPOLY|M2_HUMAN|M2_STRONG|M2_HOSTILE|M2_STALK|M2_NASTY|
M2_NOPOLY|M2_HUMAN|M2_STRONG|M2_MALE|M2_HOSTILE|M2_STALK|M2_NASTY|
M2_COLLECT|M2_MAGIC,
M3_WANTSARTI|M3_WAITFORU|M3_INFRAVISIBLE, HI_LORD),
/* A renegade daimyo who led a 13 year civil war against the shogun

View File

@@ -2169,6 +2169,10 @@ glovecheck: target = which_armor(mtmp, W_ARMG);
case PM_BALROG:
case PM_KRAKEN:
case PM_MASTODON:
case PM_ORION:
case PM_NORN:
case PM_CYCLOPS:
case PM_LORD_SURTUR:
tear_web = TRUE;
break;
}