Another tamedog message
Give a different message when a peaceful creature was tamed. Allow suppressing this and the previous message, when the caller handles messaging.
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@@ -735,7 +735,7 @@ extern void keepdogs(boolean);
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extern void migrate_to_level(struct monst *, xint16, xint16, coord *) NONNULLARG1;
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extern void discard_migrations(void);
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extern int dogfood(struct monst *, struct obj *) NONNULLPTRS;
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extern boolean tamedog(struct monst *, struct obj *) NONNULLARG1;
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extern boolean tamedog(struct monst *, struct obj *, boolean) NONNULLARG1;
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extern void abuse_dog(struct monst *) NONNULLARG1;
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extern void wary_dog(struct monst *, boolean) NONNULLARG1;
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