Another tamedog message
Give a different message when a peaceful creature was tamed. Allow suppressing this and the previous message, when the caller handles messaging.
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@@ -915,7 +915,7 @@ clone_mon(struct monst *mon,
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However, tamedog() will not re-tame a tame dog, so m2
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must be made non-tame to get initialized properly. */
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m2->mtame = 0;
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if (tamedog(m2, (struct obj *) 0)) {
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if (tamedog(m2, (struct obj *) 0, FALSE)) {
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assert(has_edog(m2) && has_edog(mon));
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*EDOG(m2) = *EDOG(mon);
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}
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