Another tamedog message
Give a different message when a peaceful creature was tamed. Allow suppressing this and the previous message, when the caller handles messaging.
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@@ -4228,7 +4228,7 @@ domagictrap(void)
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continue;
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mtmp = m_at(u.ux + i, u.uy + j);
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if (mtmp)
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(void) tamedog(mtmp, (struct obj *) 0);
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(void) tamedog(mtmp, (struct obj *) 0, TRUE);
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}
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break;
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}
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