looking at hidden monsters

Sometimes you can see a hidden monster without bringing it out of
hiding (wand of probing, blessed potion of monster detection) but
look_at wasn't mentioning the fact that the monster was hidden and
probing described mimics accurately but lumped all hiders together
as "concealed".  Describe all hidden monsters more consistently.
This commit is contained in:
PatR
2016-02-16 17:36:51 -08:00
parent f5b2a8c373
commit f132a12a07
5 changed files with 79 additions and 30 deletions

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@@ -160,6 +160,8 @@ lookup "More Info?" prompt will now tell you what it will look for on 'y'
using 'R' on armor would bypass some restrictions imposed by 'T' (inner layer
could be taken off from under outer layer, embedded scales could be
attempted but triggered "select_off" impossible)
when examining hidden monsters (probing, persistent monster detection), tell
how they're hidden (under an object, on the ceiling, etc)
Platform- and/or Interface-Specific Fixes