Make special levels generate objects with genocided monster classes
If a special level explicitly requests eg. a statue with a genocided monster class, allow generating it. Rationale is that those objects were generated before the monsters became extinct. Also fixes a lua error.
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@@ -66,6 +66,8 @@ specifying a count when picking [part of] a stack of scrolls of scare monster
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ignored that count and the whole stack was affected
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wizmakemap didn't account for unique monsters and didn't correct monster
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birth counts
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generate objects (eg. statues) with genocided or extinct monster classes
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in special levels, if requested
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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