passive damage

As From a bug report, twice.  Change max_passive_dmg to multiply the
result by the number of direct attacks the aggressor can make.  This way, a
tame mind flayer, for example, will avoid pounding on a spotted jelly and
dying as a result of the Nth passive response.
This commit is contained in:
cohrs
2005-03-14 15:27:53 +00:00
parent 4b37407462
commit f1bf488367
2 changed files with 14 additions and 2 deletions

View File

@@ -78,6 +78,7 @@ message order when swapping places with a pet (e.g. into a trap), also use
flyers can get out of pits more easily than non-flyers
allow use of the < command to try to exit a pit
clean up messages when you stop levitation while riding a flying steed
account for all attacks when determining max_passive_dmg
Platform- and/or Interface-Specific Fixes