unhiding during summoning

According to a newsgroup followup, a hidden pet summoned via magic
whistle could produce the same effect as the level change case (where
sometimes the glyph for unseen monster would appear unexpectedly).  I was
unable to reproduce this one, but I don't see anything in the code to deal
with the situation, so I suspect that the monster is moving immediately
and being revealed before I have a chance to notice anything odd.

     I assume that other situations where hidden monsters get teleported
are being handled as attacks which expose them.  At least I hope so.
This commit is contained in:
nethack.rankin
2006-10-22 03:53:50 +00:00
parent 6b371a7042
commit f3a5f4e61d
2 changed files with 13 additions and 5 deletions

View File

@@ -263,7 +263,7 @@ try harder to keep dragged chain between ball and hero
fireproof containers should not burn in lava
fix invalid pointer dereference after applying a wielded cream pie
avoid drowned in a drowning and burned by burning if life-saving is inadequate
hidden monsters who change levels come out of hiding in the process
reveal hidden monsters who change levels or are magically summoned
Platform- and/or Interface-Specific Fixes