unhiding during summoning
According to a newsgroup followup, a hidden pet summoned via magic
whistle could produce the same effect as the level change case (where
sometimes the glyph for unseen monster would appear unexpectedly). I was
unable to reproduce this one, but I don't see anything in the code to deal
with the situation, so I suspect that the monster is moving immediately
and being revealed before I have a chance to notice anything odd.
I assume that other situations where hidden monsters get teleported
are being handled as attacks which expose them. At least I hope so.
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@@ -263,7 +263,7 @@ try harder to keep dragged chain between ball and hero
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fireproof containers should not burn in lava
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fix invalid pointer dereference after applying a wielded cream pie
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avoid drowned in a drowning and burned by burning if life-saving is inadequate
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hidden monsters who change levels come out of hiding in the process
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reveal hidden monsters who change levels or are magically summoned
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Platform- and/or Interface-Specific Fixes
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