How to make nhtiles.bmp
(and also my little tileedit utility)
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@@ -24,6 +24,9 @@ all: $(VARDAT) spec_levs quest_levs dungeon
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../util/tile2beos:
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(cd ../util ; make tile2beos)
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../util/tile2bmp:
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(cd ../util ; make tile2bmp)
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x11tiles: ../util/tile2x11 ../win/share/monsters.txt ../win/share/objects.txt \
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../win/share/other.txt
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../util/tile2x11 ../win/share/monsters.txt ../win/share/objects.txt \
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@@ -34,6 +37,10 @@ beostiles: ../util/tile2beos ../win/share/monsters.txt ../win/share/objects.txt
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../util/tile2beos ../win/share/monsters.txt ../win/share/objects.txt \
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../win/share/other.txt
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nhtiles.bmp: ../util/tile2bmp ../win/share/monsters.txt ../win/share/objects.txt \
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../win/share/other.txt
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../util/tile2bmp $@
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pet_mark.xbm: ../win/X11/pet_mark.xbm
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cp ../win/X11/pet_mark.xbm pet_mark.xbm
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