revert doc/recover.{6,txt} to previous state
When I updated recover.6 last week, I was under the mis-impression that the INSURANCE compile-time option had been made unconditional. It has not, and after undoing that, there was no substantive change, so put it back to how it was at release.
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@@ -1,5 +1,5 @@
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.TH RECOVER 6 "7 December 2015"
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.\" NetHack 3.6 recover.6 $NHDT-Date: 1449616497 2015/12/08 23:14:57 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.7 $
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.TH RECOVER 6 "9 January 1993"
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.\" NetHack 3.6 recover.6 $NHDT-Date: 1450129883 2015/12/14 21:51:23 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.8 $
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.UC 4
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.SH NAME
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recover \- recover a NetHack game interrupted by disaster
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@@ -34,11 +34,26 @@ It overrides the value from NETHACKDIR, HACKDIR, or the directory
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specified by the game administrator during compilation
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(usually /usr/games/lib/nethackdir).
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.PP
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^?ALLDOCS
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For recovery to be possible,
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the run-time option
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.I nethack
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must have been compiled with the INSURANCE option, and the run-time option
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.I checkpoint
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must have been on.
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.PP
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must also have been on.
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^:
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^?INSURANCE
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For recovery to be possible,
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.I nethack
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must have been compiled with the INSURANCE option (this configuration was),
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and the run-time option
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.I checkpoint
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must also have been on.
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^:
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This configuration of
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.I nethack
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was created without support for recovery.
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^.
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^.
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NetHack normally writes out files for levels as the player leaves them,
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so they will be ready for return visits.
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When checkpointing, NetHack also writes out the level entered and
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