Show object symbols in menu headings
... in menus where those object symbols act as menu accelerators. Toggleable via "menu_objsyms" boolean option, defaults to off.
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@@ -883,6 +883,8 @@ add option mention_walls, which gives feedback when bumping against a wall
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fix invalid pointer dereference in morguemon if ndemon returns NON_PM
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after object loss through polyshudder don't get left hiding under nothing
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if you're polymorphed into a hider
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show object symbols in menu headings in menus where those object symbols
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act as menu accelerators, toggleable via "menu_objsyms" option
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Platform- and/or Interface-Specific Fixes
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