Show object symbols in menu headings
... in menus where those object symbols act as menu accelerators. Toggleable via "menu_objsyms" boolean option, defaults to off.
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@@ -191,6 +191,7 @@ struct instance_flags {
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boolean news; /* print news */
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boolean mention_walls; /* give feedback when bumping walls */
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boolean menu_tab_sep; /* Use tabs to separate option menu fields */
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boolean menu_head_objsym; /* Show obj symbol in menu headings */
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boolean menu_requested; /* Flag for overloaded use of 'm' prefix
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* on some non-move commands */
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boolean renameallowed; /* can change hero name during role selection */
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