Show object symbols in menu headings
... in menus where those object symbols act as menu accelerators. Toggleable via "menu_objsyms" boolean option, defaults to off.
This commit is contained in:
@@ -142,6 +142,7 @@ static struct Bool_Opt
|
||||
{"mention_walls", &iflags.mention_walls, FALSE, SET_IN_GAME},
|
||||
/* for menu debugging only*/
|
||||
{"menu_tab_sep", &iflags.menu_tab_sep, FALSE, SET_IN_GAME},
|
||||
{"menu_objsyms", &iflags.menu_head_objsym, FALSE, SET_IN_GAME},
|
||||
{"mouse_support", &iflags.wc_mouse_support, TRUE, DISP_IN_GAME}, /*WC*/
|
||||
#ifdef NEWS
|
||||
{"news", &iflags.news, TRUE, DISP_IN_GAME},
|
||||
|
||||
Reference in New Issue
Block a user