Show object symbols in menu headings

... in menus where those object symbols act as menu accelerators.
Toggleable via "menu_objsyms" boolean option, defaults to off.
This commit is contained in:
Pasi Kallinen
2015-03-25 22:13:28 +02:00
parent a355911c2c
commit f41c51aef0
8 changed files with 38 additions and 15 deletions

View File

@@ -142,6 +142,7 @@ static struct Bool_Opt
{"mention_walls", &iflags.mention_walls, FALSE, SET_IN_GAME},
/* for menu debugging only*/
{"menu_tab_sep", &iflags.menu_tab_sep, FALSE, SET_IN_GAME},
{"menu_objsyms", &iflags.menu_head_objsym, FALSE, SET_IN_GAME},
{"mouse_support", &iflags.wc_mouse_support, TRUE, DISP_IN_GAME}, /*WC*/
#ifdef NEWS
{"news", &iflags.news, TRUE, DISP_IN_GAME},