Qt: more '#' support
Add an entry for running an extended command to Qt's 'game' menu.
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@@ -101,7 +101,6 @@ static int dotherecmdmenu(void);
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static int doprev_message(void);
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static int timed_occupation(void);
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static boolean can_do_extcmd(const struct ext_func_tab *);
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static int doextcmd(void);
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static int dotravel(void);
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static int dotravel_target(void);
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static int doclicklook(void);
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@@ -372,7 +371,7 @@ can_do_extcmd(const struct ext_func_tab *extcmd)
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}
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/* here after # - now read a full-word command */
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static int
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int
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doextcmd(void)
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{
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int idx, retval;
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@@ -2091,7 +2090,8 @@ struct ext_func_tab extcmdlist[] = {
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{ '#', "#", "perform an extended command",
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doextcmd, IFBURIED | GENERALCMD | CMD_M_PREFIX, NULL },
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{ M('?'), "?", "list all extended commands",
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doextlist, IFBURIED | AUTOCOMPLETE | GENERALCMD | CMD_M_PREFIX, NULL },
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doextlist, IFBURIED | AUTOCOMPLETE | GENERALCMD | CMD_M_PREFIX,
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NULL },
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{ M('a'), "adjust", "adjust inventory letters",
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doorganize, IFBURIED | AUTOCOMPLETE, NULL },
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{ M('A'), "annotate", "name current level",
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