Guidebook update

Make it clear that the *DIR options are not available on Unix.

Related to discussion on GitHub Issue #1552
This commit is contained in:
nhmall
2026-05-28 11:17:46 -04:00
parent a9401fd78a
commit f47edf59c3
2 changed files with 20 additions and 2 deletions
+13 -1
View File
@@ -60,7 +60,7 @@
.ds f0 \*(vr
.ds f1 \" empty
.\"DO NOT REMOVE NH_DATESUB .ds f2 Date(%B %-d, %Y)
.ds f2 May 25, 2026
.ds f2 May 28, 2026
.
.\" A note on some special characters:
.\" \(lq = left double quote
@@ -3678,22 +3678,34 @@ OPTIONS=!legacy,autopickup,pickup_types:$\(dq=/!?+
.ft
.ed
.lp HACKDIR
[not availabe on Unix]
.br
Default location of files NetHack needs. On Windows HACKDIR
defaults to the location of the NetHack.exe or NetHackw.exe file
so setting HACKDIR to override that is not usually necessary or recommended.
.lp LEVELDIR
[not availabe on Unix]
.br
The location that in-progress level files are stored. Defaults to HACKDIR,
must be writable.
.lp SAVEDIR
[not availabe on Unix]
.br
The location where saved games are kept. Defaults to HACKDIR, must be
writable.
.lp BONESDIR
[not availabe on Unix]
.br
The location that bones files are kept. Defaults to HACKDIR, must be
writable.
.lp LOCKDIR
[not availabe on Unix]
.br
The location that file synchronization locks are stored. Defaults to
HACKDIR, must be writable.
.lp TROUBLEDIR
[not availabe on Unix]
.br
The location that a record of game aborts and self-diagnosed game problems
is kept. Defaults to HACKDIR, must be writable.
.\"
+7 -1
View File
@@ -25,7 +25,7 @@
\author{Original version - Eric S. Raymond\\
(Edited and expanded for 5.0.0 by Mike Stephenson and others)}
%DO NOT REMOVE NH_DATESUB \date{Date(%B %-d, %Y)}
\date{May 25, 2026}
\date{May 28, 2026}
\maketitle
@@ -3980,27 +3980,33 @@ Example:
%.lp
\item[HACKDIR]
{[}Not available on Unix{}]\\
Default location of files \textit{NetHack} needs. On Windows HACKDIR
defaults to the location of the \textit{NetHack.exe} or \textit{NetHackw.exe} file
so setting HACKDIR to override that is not usually necessary or recommended.
%.lp
\item[LEVELDIR]
{[}Not available on Unix{}]\\
The location that in-progress level files are stored. Defaults to HACKDIR,
must be writable.
%.lp
\item[SAVEDIR]
{[}Not available on Unix{}]\\
The location where saved games are kept. Defaults to HACKDIR, must be
writable.
%.lp
\item[BONESDIR]
{[}Not available on Unix{}]\\
The location that bones files are kept. Defaults to HACKDIR, must be
writable.
%.lp
\item[LOCKDIR]
{[}Not available on Unix{}]\\
The location that file synchronization locks are stored. Defaults to
HACKDIR, must be writable.
%.lp
\item[TROUBLEDIR]
{[}Not available on Unix{}]\\
The location that a record of game aborts and self-diagnosed game problems
is kept. Defaults to HACKDIR, must be writable.
%