Print current level annotation when restoring
Sometimes I annotate a level with a note like "watch out, chameleon below", which is useful to remind myself of some danger or thing to remember when returning to the level -- but if saving and restoring on the level itself there's no reminder of that annotation. If you restore on a level with an annotation, print it as part of the "welcome back" message.
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@@ -749,7 +749,7 @@ extern schar lev_by_name(const char *);
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extern boolean known_branch_stairs(stairway *);
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extern char *stairs_description(stairway *, char *, boolean);
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extern schar print_dungeon(boolean, schar *, xint16 *);
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extern char *get_annotation(d_level *);
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extern void print_level_annotation(void);
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extern int donamelevel(void);
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extern void free_exclusions(void);
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extern void save_exclusions(NHFILE *);
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