Print current level annotation when restoring
Sometimes I annotate a level with a note like "watch out, chameleon below", which is useful to remind myself of some danger or thing to remember when returning to the level -- but if saving and restoring on the level itself there's no reminder of that annotation. If you restore on a level with an annotation, print it as part of the "welcome back" message.
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@@ -832,6 +832,8 @@ welcome(boolean new_game) /* false => restoring an old game */
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/* if restoring in Gehennom, give same hot/smoky message as when
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first entering it */
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hellish_smoke_mesg();
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/* remind player of the level annotation, like in goto_level() */
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print_level_annotation();
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}
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}
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