partly fix github issue #446 - monk gender
The monk role can be either male or female but the monk fake player monster was flagged as male-only. Allow both genders. The male and female monk tiles are identical though and this doesn't address that. Fixes #466
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.462 $ $NHDT-Date: 1614076940 2021/02/23 10:42:20 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.463 $ $NHDT-Date: 1614291055 2021/02/25 22:10:55 $
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General Fixes and Modified Features
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General Fixes and Modified Features
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-----------------------------------
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-----------------------------------
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@@ -381,12 +381,12 @@ prevent wish request "death wand" from matching Death monster and producing a
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random wand instead of a wand of death
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random wand instead of a wand of death
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grammar bit: "you hear a [AEF] note squeak in the distance" (should be "an")
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grammar bit: "you hear a [AEF] note squeak in the distance" (should be "an")
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curses interface failed to honor menu_xxx option settings for menu interaction
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curses interface failed to honor menu_xxx option settings for menu interaction
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during engraving, spaces were counted instead of non-spaces
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when an explosion scatters objects, make any that fly over sinks stop there
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when an explosion scatters objects, make any that fly over sinks stop there
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output message when changing fastmove mode while cursor targetting
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output message when changing fastmove mode while cursor targetting
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messages when Minetown watchmen become angry could report "you see an angry
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messages when Minetown watchmen become angry could report "you see an angry
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guard approaching" even if he was invisible and hero can't see invis
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guard approaching" even if he was invisible and hero can't see invis
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when autopickup is on but disabled due to being inside a shop, have ^X say so
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when autopickup is on but disabled due to being inside a shop, have ^X say so
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don't force fake player monks to always be male
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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@@ -515,6 +515,7 @@ change to can_reach_floor() resulted in hero being unable to reach the floor
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panic if lua init fails
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panic if lua init fails
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change wizard mode command #wizmgender to wizard mode option 'wizmgender'
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change wizard mode command #wizmgender to wizard mode option 'wizmgender'
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engraving with non-blade dulled the weapon anyway (pr #464)
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engraving with non-blade dulled the weapon anyway (pr #464)
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during engraving, spaces were counted instead of non-spaces
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curses: 'msg_window' option wasn't functional for curses unless the binary
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curses: 'msg_window' option wasn't functional for curses unless the binary
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also included tty support
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also included tty support
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+2
-2
@@ -1,4 +1,4 @@
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/* NetHack 3.7 monst.c $NHDT-Date: 1605726850 2020/11/18 19:14:10 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.78 $ */
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/* NetHack 3.7 monst.c $NHDT-Date: 1614291055 2021/02/25 22:10:55 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.84 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Michael Allison, 2006. */
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/*-Copyright (c) Michael Allison, 2006. */
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/* NetHack may be freely redistributed. See license for details. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2799,7 +2799,7 @@ struct permonst _mons2[] = {
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NO_ATTK, NO_ATTK, NO_ATTK),
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NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
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SIZ(WT_HUMAN, 400, MS_HUMANOID, MZ_HUMAN), 0, 0,
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M1_HUMANOID | M1_HERBIVORE,
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M1_HUMANOID | M1_HERBIVORE,
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M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT | M2_MALE,
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M2_NOPOLY | M2_HUMAN | M2_STRONG | M2_COLLECT,
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M3_INFRAVISIBLE, 11, HI_DOMESTIC),
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M3_INFRAVISIBLE, 11, HI_DOMESTIC),
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MON3("priest", "priestess", "cleric",
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MON3("priest", "priestess", "cleric",
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S_HUMAN, LVL(10, 12, 10, 2, 0), G_NOGEN,
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S_HUMAN, LVL(10, 12, 10, 2, 0), G_NOGEN,
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