follow-up to #1343 fix for telepathic hero
telepathic hero can discern which particular monster just read a scroll, even though he cannot see the monster
This commit is contained in:
@@ -1785,6 +1785,7 @@ extern void adj_erinys(unsigned);
|
||||
extern void see_monster_closeup(struct monst *) NONNULLARG1;
|
||||
extern void see_nearby_monsters(void);
|
||||
extern void shieldeff_mon(struct monst *) NONNULLARG1;
|
||||
extern void flash_mon(struct monst *) NONNULLARG1;
|
||||
|
||||
/* ### mondata.c ### */
|
||||
|
||||
|
||||
Reference in New Issue
Block a user