Accessibility: give a message when teleporting a monster
Teleporting a monster only updated the map. Give a message so blind players can get the same information. Making a monster invisible gives the same message, if you cannot detect invisible. Several other places where monsters teleported themselves now also give the same message.
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@@ -690,7 +690,7 @@ newgame(void)
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check_special_room(FALSE);
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if (MON_AT(u.ux, u.uy))
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mnexto(m_at(u.ux, u.uy));
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mnexto(m_at(u.ux, u.uy), RLOC_NOMSG);
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(void) makedog();
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docrt();
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