Accessibility: give a message when teleporting a monster

Teleporting a monster only updated the map. Give a message
so blind players can get the same information.
Making a monster invisible gives the same message, if you
cannot detect invisible.
Several other places where monsters teleported themselves
now also give the same message.
This commit is contained in:
Pasi Kallinen
2021-12-07 00:06:17 +02:00
parent e25f8ec6e3
commit f6b7be49f4
27 changed files with 146 additions and 92 deletions

View File

@@ -299,7 +299,7 @@ demon_talk(register struct monst *mtmp)
else if (canseemon(mtmp))
pline("%s says something.", Amonnam(mtmp));
if (!tele_restrict(mtmp))
(void) rloc(mtmp, TRUE);
(void) rloc(mtmp, RLOC_MSG);
return 1;
}
cash = money_cnt(g.invent);