fix B3032 -- wand of speed monster id

Make wands of speed or slow monster known if their effect
on monsters is observed; likewise for speed boots.  Also, avoid
giving odd "the bat is moving faster" when seeing a bat created
in gehennom and inaccurate "the monster is moving slower" when
a monster puts on speed boots.
This commit is contained in:
nethack.rankin
2002-02-08 04:14:03 +00:00
parent 80a0fbd62b
commit f750e2df4e
10 changed files with 43 additions and 32 deletions

View File

@@ -1,4 +1,4 @@
/* SCCS Id: @(#)muse.c 3.4 2002/01/07 */
/* SCCS Id: @(#)muse.c 3.4 2002/02/07 */
/* Copyright (C) 1990 by Ken Arromdee */
/* NetHack may be freely redistributed. See license for details. */
@@ -1738,7 +1738,7 @@ skipmsg:
case MUSE_WAN_SPEED_MONSTER:
mzapmsg(mtmp, otmp, TRUE);
otmp->spe--;
mon_adjust_speed(mtmp, 1);
mon_adjust_speed(mtmp, 1, otmp);
return 2;
case MUSE_POT_SPEED:
mquaffmsg(mtmp, otmp);
@@ -1746,8 +1746,7 @@ skipmsg:
different methods of maintaining speed ratings:
player's character becomes "very fast" temporarily;
monster becomes "one stage faster" permanently */
if (oseen) makeknown(POT_SPEED);
mon_adjust_speed(mtmp, 1);
mon_adjust_speed(mtmp, 1, otmp);
m_useup(mtmp, otmp);
return 2;
case MUSE_WAN_POLYMORPH: