fix #H7226 - vault guard should have whistle
Implement the suggestion that since teleporting away from the vault while being confronted by the guard results in a shrill whistling sound, the vault guard ought to have a tin whistle in his inventory. I also added a check that he does have the whistle and to give an alternate message if not, but after half a dozen tries to have a squad of beefed up monkeys steal the whistle, they never accomplished that. At least three times they took everything except the whistle but I never succeeded in verifying the alternate message.
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@@ -36,6 +36,8 @@ internals for 'sortloot' option have been changed to not reorder the actual
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list of objects, so changing it to 'n'one will get the original order
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back and having a persistent inventory window open when performing
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full-pack identify won't result in possibly skipping some items
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give vault guards a cursed tin whistle since there is a shrill whistling
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sound if hero teleports out of vault while being confronted by guard
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Fixes to Post-3.6.1 Problems that Were Exposed Via git Repository
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