fix pull request #544 - fire vortex engulf

of hero carrying burning objects shouldn't cause those to be
extinguished.  Ditto when fire vortex or poly'd hero engulfs
monsters.

Fixes #544
This commit is contained in:
PatR
2021-07-09 06:51:10 -07:00
parent 4050ec1670
commit f8c20800c7
4 changed files with 17 additions and 10 deletions
+2 -1
View File
@@ -1,4 +1,4 @@
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.585 $ $NHDT-Date: 1625796800 2021/07/09 02:13:20 $
NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.586 $ $NHDT-Date: 1625838646 2021/07/09 13:50:46 $
General Fixes and Modified Features
-----------------------------------
@@ -559,6 +559,7 @@ change getloc fastmove keys in number_pad mode from hardcoded HJKL to the
allow using rush/run prefix key in getloc to fastmove the cursor
avoid "it" in messages "Wait! There's an it hiding under <an object>!" (hero
moving) and "It was hidden under <an object>!" (unseen monster moving)
don't extinguish burning objects when engulfed by a fire vortex
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository