wizard #poly and #levelgain
This adds the wizard #poly and #levelgain commands.
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@@ -243,7 +243,7 @@ moveloop()
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stop_occupation();
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else
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nomul(0);
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if (change == 1) polyself();
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if (change == 1) polyself(FALSE);
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else you_were();
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change = 0;
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}
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