integrate isaac64 into nethack

Also removed the float code from isaac64 as they are not used in
NetHack.
This commit is contained in:
Patric Mueller
2019-01-13 16:36:55 +01:00
parent c81db872fd
commit f9433b2a87
8 changed files with 57 additions and 168 deletions

View File

@@ -884,26 +884,30 @@ get_random_seed()
static void
set_random(unsigned long seed)
{
#ifdef USE_ISAAC64
init_isaac64(seed);
#else
/* the types are different enough here that sweeping the different
* routine names into one via #defines is even more confusing
*/
#ifdef RANDOM /* srandom() from sys/share/random.c */
# ifdef RANDOM /* srandom() from sys/share/random.c */
srandom((unsigned int) seed);
#else
# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
|| defined(CYGWIN32) /* system srandom() */
# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
(void)
# endif
srandom((int) seed);
# else
# ifdef UNIX /* system srand48() */
# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
|| defined(CYGWIN32) /* system srandom() */
# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
(void)
# endif
srandom((int) seed);
# else
# ifdef UNIX /* system srand48() */
srand48((long) seed);
# else /* poor quality system routine */
# else /* poor quality system routine */
srand((int) seed);
# endif
# endif
# endif
#endif
#endif
}
/*

View File

@@ -1,13 +1,10 @@
/*Written by Timothy B. Terriberry (tterribe@xiph.org) 1999-2009
CC0 (Public domain) - see LICENSE file for details
CC0 (Public domain) - see http://creativecommons.org/publicdomain/zero/1.0/ for details
Based on the public domain ISAAC implementation by Robert J. Jenkins Jr.*/
#include <float.h>
#include <math.h>
#include <string.h>
#include <ccan/ilog/ilog.h>
#include "isaac64.h"
#define ISAAC64_MASK ((uint64_t)0xFFFFFFFFFFFFFFFFULL)
/* Extract ISAAC64_SZ_LOG bits (starting at bit 3). */
@@ -17,7 +14,7 @@ static inline uint32_t lower_bits(uint64_t x)
}
/* Extract next ISAAC64_SZ_LOG bits (starting at bit ISAAC64_SZ_LOG+2). */
static inline uint32_t upper_bits(uint32_t y)
static inline uint32_t upper_bits(uint64_t y)
{
return (y >> (ISAAC64_SZ_LOG+3)) & (ISAAC64_SZ-1);
}
@@ -150,106 +147,3 @@ uint64_t isaac64_next_uint(isaac64_ctx *_ctx,uint64_t _n){
while(((d+_n-1)&ISAAC64_MASK)<d);
return v;
}
/*Returns a uniform random float.
The expected value is within FLT_MIN (e.g., 1E-37) of 0.5.
_bits: An initial set of random bits.
_base: This should be -(the number of bits in _bits), up to -64.
Return: A float uniformly distributed between 0 (inclusive) and 1
(exclusive).
The average value was measured over 2**32 samples to be
0.499991407275206357.*/
static float isaac64_float_bits(isaac64_ctx *_ctx,uint64_t _bits,int _base){
float ret;
int nbits_needed;
while(!_bits){
if(_base+FLT_MANT_DIG<FLT_MIN_EXP)return 0;
_base-=64;
_bits=isaac64_next_uint64(_ctx);
}
nbits_needed=FLT_MANT_DIG-ilog64_nz(_bits);
#if FLT_MANT_DIG>64
ret=ldexpf((float)_bits,_base);
# if FLT_MANT_DIG>129
while(64-nbits_needed<0){
# else
if(64-nbits_needed<0){
# endif
_base-=64;
nbits_needed-=64;
ret+=ldexpf((float)isaac64_next_uint64(_ctx),_base);
}
_bits=isaac64_next_uint64(_ctx)>>(64-nbits_needed);
ret+=ldexpf((float)_bits,_base-nbits_needed);
#else
if(nbits_needed>0){
_bits=_bits<<nbits_needed|isaac64_next_uint64(_ctx)>>(64-nbits_needed);
}
# if FLT_MANT_DIG<64
else _bits>>=-nbits_needed;
# endif
ret=ldexpf((float)_bits,_base-nbits_needed);
#endif
return ret;
}
float isaac64_next_float(isaac64_ctx *_ctx){
return isaac64_float_bits(_ctx,0,0);
}
float isaac64_next_signed_float(isaac64_ctx *_ctx){
uint64_t bits;
bits=isaac64_next_uint64(_ctx);
return (1|-((int)bits&1))*isaac64_float_bits(_ctx,bits>>1,-63);
}
/*Returns a uniform random double.
_bits: An initial set of random bits.
_base: This should be -(the number of bits in _bits), up to -64.
Return: A double uniformly distributed between 0 (inclusive) and 1
(exclusive).
The average value was measured over 2**32 samples to be
0.499990992392019273.*/
static double isaac64_double_bits(isaac64_ctx *_ctx,uint64_t _bits,int _base){
double ret;
int nbits_needed;
while(!_bits){
if(_base+DBL_MANT_DIG<DBL_MIN_EXP)return 0;
_base-=64;
_bits=isaac64_next_uint64(_ctx);
}
nbits_needed=DBL_MANT_DIG-ilog64_nz(_bits);
#if DBL_MANT_DIG>64
ret=ldexp((double)_bits,_base);
# if DBL_MANT_DIG>129
while(64-nbits_needed<0){
# else
if(64-nbits_needed<0){
# endif
_base-=64;
nbits_needed-=64;
ret+=ldexp((double)isaac64_next_uint64(_ctx),_base);
}
_bits=isaac64_next_uint64(_ctx)>>(64-nbits_needed);
ret+=ldexp((double)_bits,_base-nbits_needed);
#else
if(nbits_needed>0){
_bits=_bits<<nbits_needed|isaac64_next_uint64(_ctx)>>(64-nbits_needed);
}
# if DBL_MANT_DIG<64
else _bits>>=-nbits_needed;
# endif
ret=ldexp((double)_bits,_base-nbits_needed);
#endif
return ret;
}
double isaac64_next_double(isaac64_ctx *_ctx){
return isaac64_double_bits(_ctx,0,0);
}
double isaac64_next_signed_double(isaac64_ctx *_ctx){
uint64_t bits;
bits=isaac64_next_uint64(_ctx);
return (1|-((int)bits&1))*isaac64_double_bits(_ctx,bits>>1,-63);
}

View File

@@ -4,6 +4,30 @@
#include "hack.h"
#ifdef USE_ISAAC64
#include "isaac64.h"
static isaac64_ctx rng_state;
void
init_isaac64(unsigned long seed)
{
unsigned char new_rng_state[sizeof(seed)];
int i;
for (i=0; i<sizeof(seed); i++) {
new_rng_state[i]= (unsigned char)(seed & 0xFF);
seed >>= 8;
}
isaac64_init(&rng_state, new_rng_state, sizeof(seed));
}
static int
RND(int x)
{
return (isaac64_next_uint64(&rng_state) % x);
}
#else
/* "Rand()"s definition is determined by [OS]conf.h */
#if defined(LINT) && defined(UNIX) /* rand() is long... */
extern int NDECL(rand);
@@ -16,6 +40,7 @@ extern int NDECL(rand);
#define RND(x) ((int) ((Rand() >> 3) % (x)))
#endif
#endif /* LINT */
#endif
/* 0 <= rn2(x) < x */
int