integrate isaac64 into nethack
Also removed the float code from isaac64 as they are not used in NetHack.
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@@ -884,26 +884,30 @@ get_random_seed()
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static void
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set_random(unsigned long seed)
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{
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#ifdef USE_ISAAC64
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init_isaac64(seed);
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#else
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/* the types are different enough here that sweeping the different
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* routine names into one via #defines is even more confusing
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*/
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#ifdef RANDOM /* srandom() from sys/share/random.c */
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# ifdef RANDOM /* srandom() from sys/share/random.c */
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srandom((unsigned int) seed);
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#else
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# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
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|| defined(CYGWIN32) /* system srandom() */
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# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
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(void)
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# endif
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srandom((int) seed);
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# else
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# ifdef UNIX /* system srand48() */
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# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
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|| defined(CYGWIN32) /* system srandom() */
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# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
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(void)
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# endif
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srandom((int) seed);
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# else
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# ifdef UNIX /* system srand48() */
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srand48((long) seed);
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# else /* poor quality system routine */
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# else /* poor quality system routine */
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srand((int) seed);
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# endif
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# endif
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# endif
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#endif
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#endif
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}
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/*
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