integrate isaac64 into nethack
Also removed the float code from isaac64 as they are not used in NetHack.
This commit is contained in:
@@ -556,6 +556,7 @@ typedef unsigned char uchar;
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#endif
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#endif
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#define USE_ISAAC64 /* Use cross-plattform, bundled RNG */
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/* End of Section 4 */
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/* End of Section 4 */
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@@ -2104,6 +2104,9 @@ E void FDECL(genl_outrip, (winid, int, time_t));
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/* ### rnd.c ### */
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/* ### rnd.c ### */
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#ifdef USE_ISAAC64
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E void FDECL(init_isaac64, (unsigned long));
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#endif
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E int FDECL(rn2, (int));
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E int FDECL(rn2, (int));
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E int FDECL(rnl, (int));
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E int FDECL(rnl, (int));
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E int FDECL(rnd, (int));
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E int FDECL(rnd, (int));
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@@ -36,6 +36,9 @@ typedef int int32;
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typedef unsigned int uint32;
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typedef unsigned int uint32;
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#endif
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#endif
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typedef unsigned long uint32_t;
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typedef unsigned long long uint64_t;
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#endif /* !C99 */
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#endif /* !C99 */
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#endif /* INTEGER_H */
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#endif /* INTEGER_H */
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+2
-44
@@ -1,7 +1,7 @@
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/* CC0 (Public domain) - see LICENSE file for details */
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/* CC0 (Public domain) - see http://creativecommons.org/publicdomain/zero/1.0/ for details */
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#if !defined(_isaac64_H)
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#if !defined(_isaac64_H)
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# define _isaac64_H (1)
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# define _isaac64_H (1)
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# include <stdint.h>
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# include <integer.h>
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@@ -85,47 +85,5 @@ uint64_t isaac64_next_uint(isaac64_ctx *_ctx,uint64_t _n);
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* To generate cheaper float values that do not have these properties, use
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* To generate cheaper float values that do not have these properties, use
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* ldexpf((float)isaac64_next_uint64(_ctx),-64);
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* ldexpf((float)isaac64_next_uint64(_ctx),-64);
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*/
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*/
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float isaac64_next_float(isaac64_ctx *_ctx);
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/**
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* isaac64_next_signed_float - Uniform random float in the range (-1,1).
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* @_ctx: The ISAAC64 instance to generate the value with.
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* Returns a high-quality float uniformly distributed between -1 and 1
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* (exclusive).
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* All of the float's mantissa bits are random, e.g., the least significant bit
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* may still be non-zero even if the magnitude is less than 0.5, and any
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* representable float in the range (-1,1) has a chance to be returned, though
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* values very close to zero become increasingly unlikely.
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* To generate cheaper float values that do not have these properties, use
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* ldexpf((float)isaac64_next_uint64(_ctx),-63)-1;
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* though this returns values in the range [-1,1).
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*/
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float isaac64_next_signed_float(isaac64_ctx *_ctx);
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/**
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* isaac64_next_double - Uniform random double in the range [0,1).
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* @_ctx: The ISAAC64 instance to generate the value with.
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* Returns a high-quality double uniformly distributed between 0 (inclusive)
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* and 1 (exclusive).
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* All of the double's mantissa bits are random, e.g., the least significant
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* bit may still be non-zero even if the value is less than 0.5, and any
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* representable double in the range [0,1) has a chance to be returned, though
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* values very close to zero become increasingly unlikely.
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* To generate cheaper double values that do not have these properties, use
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* ldexp((double)isaac64_next_uint64(_ctx),-64);
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*/
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double isaac64_next_double(isaac64_ctx *_ctx);
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/**
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* isaac64_next_signed_double - Uniform random double in the range (-1,1).
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* @_ctx: The ISAAC64 instance to generate the value with.
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* Returns a high-quality double uniformly distributed between -1 and 1
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* (exclusive).
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* All of the double's mantissa bits are random, e.g., the least significant
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* bit may still be non-zero even if the value is less than 0.5, and any
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* representable double in the range (-1,1) has a chance to be returned,
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* though values very close to zero become increasingly unlikely.
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* To generate cheaper double values that do not have these properties, use
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* ldexp((double)isaac64_next_uint64(_ctx),-63)-1;
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* though this returns values in the range [-1,1).
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*/
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double isaac64_next_signed_double(isaac64_ctx *_ctx);
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#endif
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#endif
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+15
-11
@@ -884,26 +884,30 @@ get_random_seed()
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static void
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static void
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set_random(unsigned long seed)
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set_random(unsigned long seed)
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{
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{
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#ifdef USE_ISAAC64
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init_isaac64(seed);
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#else
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/* the types are different enough here that sweeping the different
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/* the types are different enough here that sweeping the different
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* routine names into one via #defines is even more confusing
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* routine names into one via #defines is even more confusing
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*/
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*/
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#ifdef RANDOM /* srandom() from sys/share/random.c */
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# ifdef RANDOM /* srandom() from sys/share/random.c */
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srandom((unsigned int) seed);
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srandom((unsigned int) seed);
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#else
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# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
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|| defined(CYGWIN32) /* system srandom() */
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# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
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(void)
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# endif
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srandom((int) seed);
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# else
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# else
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# ifdef UNIX /* system srand48() */
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# if defined(__APPLE__) || defined(BSD) || defined(LINUX) || defined(ULTRIX) \
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|| defined(CYGWIN32) /* system srandom() */
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# if defined(BSD) && !defined(POSIX_TYPES) && defined(SUNOS4)
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(void)
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# endif
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srandom((int) seed);
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# else
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# ifdef UNIX /* system srand48() */
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srand48((long) seed);
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srand48((long) seed);
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# else /* poor quality system routine */
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# else /* poor quality system routine */
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srand((int) seed);
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srand((int) seed);
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# endif
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# endif
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# endif
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# endif
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#endif
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#endif
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#endif
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}
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}
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/*
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/*
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+2
-108
@@ -1,13 +1,10 @@
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/*Written by Timothy B. Terriberry (tterribe@xiph.org) 1999-2009
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/*Written by Timothy B. Terriberry (tterribe@xiph.org) 1999-2009
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CC0 (Public domain) - see LICENSE file for details
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CC0 (Public domain) - see http://creativecommons.org/publicdomain/zero/1.0/ for details
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Based on the public domain ISAAC implementation by Robert J. Jenkins Jr.*/
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Based on the public domain ISAAC implementation by Robert J. Jenkins Jr.*/
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#include <float.h>
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#include <math.h>
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#include <math.h>
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#include <string.h>
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#include <string.h>
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#include <ccan/ilog/ilog.h>
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#include "isaac64.h"
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#include "isaac64.h"
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#define ISAAC64_MASK ((uint64_t)0xFFFFFFFFFFFFFFFFULL)
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#define ISAAC64_MASK ((uint64_t)0xFFFFFFFFFFFFFFFFULL)
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/* Extract ISAAC64_SZ_LOG bits (starting at bit 3). */
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/* Extract ISAAC64_SZ_LOG bits (starting at bit 3). */
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@@ -17,7 +14,7 @@ static inline uint32_t lower_bits(uint64_t x)
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}
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}
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/* Extract next ISAAC64_SZ_LOG bits (starting at bit ISAAC64_SZ_LOG+2). */
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/* Extract next ISAAC64_SZ_LOG bits (starting at bit ISAAC64_SZ_LOG+2). */
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static inline uint32_t upper_bits(uint32_t y)
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static inline uint32_t upper_bits(uint64_t y)
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{
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{
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return (y >> (ISAAC64_SZ_LOG+3)) & (ISAAC64_SZ-1);
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return (y >> (ISAAC64_SZ_LOG+3)) & (ISAAC64_SZ-1);
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}
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}
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@@ -150,106 +147,3 @@ uint64_t isaac64_next_uint(isaac64_ctx *_ctx,uint64_t _n){
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while(((d+_n-1)&ISAAC64_MASK)<d);
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while(((d+_n-1)&ISAAC64_MASK)<d);
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return v;
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return v;
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}
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}
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/*Returns a uniform random float.
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The expected value is within FLT_MIN (e.g., 1E-37) of 0.5.
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_bits: An initial set of random bits.
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_base: This should be -(the number of bits in _bits), up to -64.
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Return: A float uniformly distributed between 0 (inclusive) and 1
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(exclusive).
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The average value was measured over 2**32 samples to be
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0.499991407275206357.*/
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static float isaac64_float_bits(isaac64_ctx *_ctx,uint64_t _bits,int _base){
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float ret;
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int nbits_needed;
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while(!_bits){
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if(_base+FLT_MANT_DIG<FLT_MIN_EXP)return 0;
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_base-=64;
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_bits=isaac64_next_uint64(_ctx);
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}
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nbits_needed=FLT_MANT_DIG-ilog64_nz(_bits);
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#if FLT_MANT_DIG>64
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ret=ldexpf((float)_bits,_base);
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# if FLT_MANT_DIG>129
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while(64-nbits_needed<0){
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# else
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if(64-nbits_needed<0){
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# endif
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_base-=64;
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nbits_needed-=64;
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ret+=ldexpf((float)isaac64_next_uint64(_ctx),_base);
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}
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_bits=isaac64_next_uint64(_ctx)>>(64-nbits_needed);
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ret+=ldexpf((float)_bits,_base-nbits_needed);
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#else
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if(nbits_needed>0){
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_bits=_bits<<nbits_needed|isaac64_next_uint64(_ctx)>>(64-nbits_needed);
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}
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# if FLT_MANT_DIG<64
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else _bits>>=-nbits_needed;
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# endif
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ret=ldexpf((float)_bits,_base-nbits_needed);
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#endif
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return ret;
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}
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float isaac64_next_float(isaac64_ctx *_ctx){
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return isaac64_float_bits(_ctx,0,0);
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}
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float isaac64_next_signed_float(isaac64_ctx *_ctx){
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uint64_t bits;
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bits=isaac64_next_uint64(_ctx);
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return (1|-((int)bits&1))*isaac64_float_bits(_ctx,bits>>1,-63);
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}
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/*Returns a uniform random double.
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_bits: An initial set of random bits.
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_base: This should be -(the number of bits in _bits), up to -64.
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Return: A double uniformly distributed between 0 (inclusive) and 1
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(exclusive).
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The average value was measured over 2**32 samples to be
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0.499990992392019273.*/
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static double isaac64_double_bits(isaac64_ctx *_ctx,uint64_t _bits,int _base){
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double ret;
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int nbits_needed;
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while(!_bits){
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if(_base+DBL_MANT_DIG<DBL_MIN_EXP)return 0;
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_base-=64;
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_bits=isaac64_next_uint64(_ctx);
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}
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nbits_needed=DBL_MANT_DIG-ilog64_nz(_bits);
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#if DBL_MANT_DIG>64
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ret=ldexp((double)_bits,_base);
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# if DBL_MANT_DIG>129
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while(64-nbits_needed<0){
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# else
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if(64-nbits_needed<0){
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# endif
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_base-=64;
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nbits_needed-=64;
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ret+=ldexp((double)isaac64_next_uint64(_ctx),_base);
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}
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_bits=isaac64_next_uint64(_ctx)>>(64-nbits_needed);
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ret+=ldexp((double)_bits,_base-nbits_needed);
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#else
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if(nbits_needed>0){
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_bits=_bits<<nbits_needed|isaac64_next_uint64(_ctx)>>(64-nbits_needed);
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}
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# if DBL_MANT_DIG<64
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else _bits>>=-nbits_needed;
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# endif
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ret=ldexp((double)_bits,_base-nbits_needed);
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#endif
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return ret;
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}
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double isaac64_next_double(isaac64_ctx *_ctx){
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return isaac64_double_bits(_ctx,0,0);
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}
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double isaac64_next_signed_double(isaac64_ctx *_ctx){
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uint64_t bits;
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bits=isaac64_next_uint64(_ctx);
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return (1|-((int)bits&1))*isaac64_double_bits(_ctx,bits>>1,-63);
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}
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@@ -4,6 +4,30 @@
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#include "hack.h"
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#include "hack.h"
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#ifdef USE_ISAAC64
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#include "isaac64.h"
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static isaac64_ctx rng_state;
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void
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init_isaac64(unsigned long seed)
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{
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unsigned char new_rng_state[sizeof(seed)];
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int i;
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for (i=0; i<sizeof(seed); i++) {
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new_rng_state[i]= (unsigned char)(seed & 0xFF);
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seed >>= 8;
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}
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isaac64_init(&rng_state, new_rng_state, sizeof(seed));
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}
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static int
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RND(int x)
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{
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return (isaac64_next_uint64(&rng_state) % x);
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}
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#else
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/* "Rand()"s definition is determined by [OS]conf.h */
|
/* "Rand()"s definition is determined by [OS]conf.h */
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#if defined(LINT) && defined(UNIX) /* rand() is long... */
|
#if defined(LINT) && defined(UNIX) /* rand() is long... */
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extern int NDECL(rand);
|
extern int NDECL(rand);
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@@ -16,6 +40,7 @@ extern int NDECL(rand);
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#define RND(x) ((int) ((Rand() >> 3) % (x)))
|
#define RND(x) ((int) ((Rand() >> 3) % (x)))
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#endif
|
#endif
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#endif /* LINT */
|
#endif /* LINT */
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|
#endif
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|
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/* 0 <= rn2(x) < x */
|
/* 0 <= rn2(x) < x */
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int
|
int
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@@ -441,9 +441,9 @@ HACKCSRC = allmain.c alloc.c apply.c artifact.c attrib.c ball.c bones.c \
|
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botl.c cmd.c dbridge.c decl.c detect.c dig.c display.c dlb.c do.c \
|
botl.c cmd.c dbridge.c decl.c detect.c dig.c display.c dlb.c do.c \
|
||||||
do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c \
|
do_name.c do_wear.c dog.c dogmove.c dokick.c dothrow.c drawing.c \
|
||||||
dungeon.c eat.c end.c engrave.c exper.c explode.c extralev.c \
|
dungeon.c eat.c end.c engrave.c exper.c explode.c extralev.c \
|
||||||
files.c fountain.c hack.c hacklib.c invent.c light.c lock.c \
|
files.c fountain.c hack.c hacklib.c invent.c isaac64.c light.c \
|
||||||
mail.c makemon.c mapglyph.c mcastu.c mhitm.c mhitu.c minion.c \
|
lock.c mail.c makemon.c mapglyph.c mcastu.c mhitm.c mhitu.c \
|
||||||
mklev.c mkmap.c \
|
minion.c mklev.c mkmap.c \
|
||||||
mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c \
|
mkmaze.c mkobj.c mkroom.c mon.c mondata.c monmove.c monst.c \
|
||||||
mplayer.c mthrowu.c muse.c music.c o_init.c objects.c objnam.c \
|
mplayer.c mthrowu.c muse.c music.c o_init.c objects.c objnam.c \
|
||||||
options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
|
options.c pager.c pickup.c pline.c polyself.c potion.c pray.c \
|
||||||
@@ -508,8 +508,8 @@ HOBJ = $(FIRSTOBJ) allmain.o alloc.o apply.o artifact.o attrib.o ball.o \
|
|||||||
bones.o botl.o cmd.o dbridge.o decl.o detect.o dig.o display.o dlb.o \
|
bones.o botl.o cmd.o dbridge.o decl.o detect.o dig.o display.o dlb.o \
|
||||||
do.o do_name.o do_wear.o dog.o dogmove.o dokick.o dothrow.o \
|
do.o do_name.o do_wear.o dog.o dogmove.o dokick.o dothrow.o \
|
||||||
drawing.o dungeon.o eat.o end.o engrave.o exper.o explode.o \
|
drawing.o dungeon.o eat.o end.o engrave.o exper.o explode.o \
|
||||||
extralev.o files.o fountain.o hack.o hacklib.o invent.o light.o \
|
extralev.o files.o fountain.o hack.o hacklib.o invent.o isaac64.o \
|
||||||
lock.o mail.o makemon.o mapglyph.o mcastu.o mhitm.o mhitu.o \
|
light.o lock.o mail.o makemon.o mapglyph.o mcastu.o mhitm.o mhitu.o \
|
||||||
minion.o mklev.o mkmap.o \
|
minion.o mklev.o mkmap.o \
|
||||||
mkmaze.o mkobj.o mkroom.o mon.o mondata.o monmove.o \
|
mkmaze.o mkobj.o mkroom.o mon.o mondata.o monmove.o \
|
||||||
mplayer.o mthrowu.o muse.o music.o o_init.o objnam.o options.o \
|
mplayer.o mthrowu.o muse.o music.o o_init.o objnam.o options.o \
|
||||||
@@ -1013,6 +1013,7 @@ fountain.o: fountain.c $(HACK_H)
|
|||||||
hack.o: hack.c $(HACK_H)
|
hack.o: hack.c $(HACK_H)
|
||||||
hacklib.o: hacklib.c $(HACK_H)
|
hacklib.o: hacklib.c $(HACK_H)
|
||||||
invent.o: invent.c $(HACK_H)
|
invent.o: invent.c $(HACK_H)
|
||||||
|
isaac64.o: isaac64.c ../include/isaac64.h ../include/integer.h
|
||||||
light.o: light.c $(HACK_H) ../include/lev.h
|
light.o: light.c $(HACK_H) ../include/lev.h
|
||||||
lock.o: lock.c $(HACK_H)
|
lock.o: lock.c $(HACK_H)
|
||||||
mail.o: mail.c $(HACK_H) ../include/mail.h
|
mail.o: mail.c $(HACK_H) ../include/mail.h
|
||||||
|
|||||||
Reference in New Issue
Block a user